@bokeh/bokehjs
Version:
Interactive, novel data visualization
31 lines • 1.11 kB
TypeScript
import { BBox } from "./bbox";
import type { OutputBackend } from "../enums";
export type CanvasPatternRepetition = "repeat" | "repeat-x" | "repeat-y" | "no-repeat";
export type Context2d = {
createPattern(image: CanvasImageSource, repetition: CanvasPatternRepetition | null): CanvasPattern | null;
readonly layer: CanvasLayer;
rect_bbox(bbox: BBox): void;
} & CanvasRenderingContext2D;
export declare class CanvasLayer {
readonly backend: OutputBackend;
readonly hidpi: boolean;
private readonly _canvas;
get canvas(): HTMLCanvasElement;
private readonly _ctx;
get ctx(): Context2d;
private readonly _el;
get el(): HTMLElement;
private _pixel_ratio;
get pixel_ratio(): number;
bbox: BBox;
constructor(backend: OutputBackend, hidpi: boolean);
get pixel_ratio_changed(): boolean;
resize(width: number, height: number): void;
private get target();
undo_transform(fn: (ctx: Context2d) => void): void;
prepare(): Context2d;
clear(): void;
finish(): void;
to_blob(): Promise<Blob>;
}
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