@boem312/minecraft-server
Version:
A pure JS library to create Minecraft Java 1.16.3 servers
43 lines (37 loc) • 1.44 kB
JavaScript
const CustomError = require('../../../../CustomError.js');
module.exports = {
foodSaturation: {
info: {
defaultable: true,
defaultSetTime: 'afterLogin'
},
get() {
return this.p._foodSaturation;
},
set(v, beforeReady) {
if ((!beforeReady) && (!this.p.stateHandler.checkReady.call(this)))
return;
let newValue = parseInt(v);
if (newValue < 0) newValue = 0;
if (newValue > 5) newValue = 5;
if (isNaN(newValue))
this.p.emitError(new CustomError('expectationNotMet', 'libraryUser', `foodSaturation in <${this.constructor.name}>.foodSaturation = ${require('util').inspect(newValue)} `, {
got: v,
expectationType: 'value',
expectation: [0, 1, 2, 3, 4, 5]
}, null, { server: this.server, client: this }));
const oldValue = this.foodSaturation;
this.p._foodSaturation = newValue;
this.p.sendPacket('update_health', {
health: this.health,
food: this.food,
foodSaturation: this.foodSaturation
});
if ((!beforeReady) && oldValue !== newValue)
this.p.emitChange('foodSaturation', oldValue);
},
init() {
this.p._foodSaturation = 5;
}
}
}