@boem312/minecraft-server
Version:
A pure JS library to create Minecraft Java 1.16.3 servers
28 lines (27 loc) • 552 B
JavaScript
const changes = [ // if this is changed, make sure to also change changeEvent in Client.d.ts
'position',
'slot',
'health',
'food',
'foodSaturation',
'raining',
'toxicRainLevel',
'showRespawnScreen',
'gamemode',
'difficulty',
'experience',
'sneaking',
'onGround',
'bossBars',
'chunks',
'entities',
'sprinting',
'tabItems',
'tabHeader',
'tabFooter',
'inventory',
'blocks'
];
module.exports = {
changeEvents: () => Object.fromEntries(changes.map(a => [a, []]))
}