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@blueprintjs/core

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Core styles & components

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/* * Copyright 2025 Palantir Technologies, Inc. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ import classNames from "classnames"; import * as React from "react"; import { Classes } from "../../common"; import { SPINNER_WARN_CLASSES_SIZE } from "../../common/errors"; import { DISPLAYNAME_PREFIX } from "../../common/props"; import { clamp } from "../../common/utils"; import { useValidateProps } from "../../hooks/useValidateProps"; export var SpinnerSize; (function (SpinnerSize) { SpinnerSize[SpinnerSize["SMALL"] = 20] = "SMALL"; SpinnerSize[SpinnerSize["STANDARD"] = 50] = "STANDARD"; SpinnerSize[SpinnerSize["LARGE"] = 100] = "LARGE"; })(SpinnerSize || (SpinnerSize = {})); // see http://stackoverflow.com/a/18473154/3124288 for calculating arc path const R = 45; const SPINNER_TRACK = `M 50,50 m 0,-${R} a ${R},${R} 0 1 1 0,${R * 2} a ${R},${R} 0 1 1 0,-${R * 2}`; // unitless total length of SVG path, to which stroke-dash* properties are relative. // https://developer.mozilla.org/en-US/docs/Web/SVG/Attribute/pathLength // this value is the result of `<path d={SPINNER_TRACK} />.getTotalLength()` and works in all browsers: const PATH_LENGTH = 280; const MIN_SIZE = 10; const STROKE_WIDTH = 4; const MIN_STROKE_WIDTH = 16; /** * Spinner component. * * @see https://blueprintjs.com/docs/#core/components/spinner */ export const Spinner = props => { const { className = "", intent, value, tagName = "div", size, ...htmlProps } = props; useValidateProps(() => { const isSizePropSet = size != null; const isSizeClassSet = className.indexOf(Classes.SMALL) >= 0 || className.indexOf(Classes.LARGE) >= 0; if (isSizePropSet && isSizeClassSet) { console.warn(SPINNER_WARN_CLASSES_SIZE); } }, [className, size]); const sizePx = getSize(size, className); // keep spinner track width consistent at all sizes (down to about 10px). const strokeWidth = Math.min(MIN_STROKE_WIDTH, (STROKE_WIDTH * SpinnerSize.LARGE) / sizePx); const strokeOffset = PATH_LENGTH - PATH_LENGTH * (value == null ? 0.25 : clamp(value, 0, 1)); const classes = classNames(Classes.SPINNER, Classes.intentClass(intent), { [Classes.SPINNER_NO_SPIN]: value != null }, className); // multiple DOM elements around SVG are necessary to properly isolate animation: // - SVG elements in IE do not support anim/trans so they must be set on a parent HTML element. // - SPINNER_ANIMATION isolates svg from parent display and is always centered inside root element. return React.createElement(tagName, { "aria-label": "loading", "aria-valuemax": 100, "aria-valuemin": 0, "aria-valuenow": value === undefined ? undefined : value * 100, className: classes, role: "progressbar", ...htmlProps, }, React.createElement(tagName, { className: Classes.SPINNER_ANIMATION }, React.createElement("svg", { width: sizePx, height: sizePx, strokeWidth: strokeWidth.toFixed(2), viewBox: getViewBox(strokeWidth) }, React.createElement("path", { className: Classes.SPINNER_TRACK, d: SPINNER_TRACK }), React.createElement("path", { className: Classes.SPINNER_HEAD, d: SPINNER_TRACK, pathLength: PATH_LENGTH, strokeDasharray: `${PATH_LENGTH} ${PATH_LENGTH}`, strokeDashoffset: strokeOffset })))); }; Spinner.displayName = `${DISPLAYNAME_PREFIX}.Spinner`; /** * Resolve size to a pixel value. * Size can be set by className, props, default, or minimum constant. */ const getSize = (size, className) => { if (size == null) { if (className.indexOf(Classes.SMALL) >= 0) { return SpinnerSize.SMALL; } else if (className.indexOf(Classes.LARGE) >= 0) { return SpinnerSize.LARGE; } return SpinnerSize.STANDARD; } return Math.max(MIN_SIZE, size); }; /** Compute viewbox such that stroked track sits exactly at edge of image frame. */ const getViewBox = (strokeWidth) => { const radius = R + strokeWidth / 2; const viewBoxX = (50 - radius).toFixed(2); const viewBoxWidth = (radius * 2).toFixed(2); return `${viewBoxX} ${viewBoxX} ${viewBoxWidth} ${viewBoxWidth}`; }; //# sourceMappingURL=spinner.js.map