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@blueprintjs/core

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/* * Copyright 2019 Palantir Technologies, Inc. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ import * as React from "react"; import { isNodeEnv } from "./utils"; /** * An abstract component that Blueprint components can extend * in order to add some common functionality like runtime props validation. */ // eslint-disable-next-line @typescript-eslint/ban-types export class AbstractPureComponent extends React.PureComponent { // unsafe lifecycle method componentWillUpdate; componentWillReceiveProps; componentWillMount; // this should be static, not an instance method getDerivedStateFromProps; /** Component displayName should be `public static`. This property exists to prevent incorrect usage. */ displayName; // Not bothering to remove entries when their timeouts finish because clearing invalid ID is a no-op timeoutIds = []; requestIds = []; constructor(props) { super(props); if (!isNodeEnv("production")) { this.validateProps(this.props); } } componentDidUpdate(_prevProps, _prevState, _snapshot) { if (!isNodeEnv("production")) { this.validateProps(this.props); } } componentWillUnmount() { this.clearTimeouts(); this.cancelAnimationFrames(); } /** * Request an animation frame and remember its ID. * All pending requests will be canceled when component unmounts. * * @returns a "cancel" function that will cancel the request when invoked. */ requestAnimationFrame(callback) { const handle = window.requestAnimationFrame(callback); this.requestIds.push(handle); return () => window.cancelAnimationFrame(handle); } /** * Set a timeout and remember its ID. * All pending timeouts will be cleared when component unmounts. * * @returns a "cancel" function that will clear timeout when invoked. */ setTimeout(callback, timeout) { const handle = window.setTimeout(callback, timeout); this.timeoutIds.push(handle); return () => window.clearTimeout(handle); } /** * Clear all known timeouts. */ clearTimeouts = () => { if (this.timeoutIds.length > 0) { for (const timeoutId of this.timeoutIds) { window.clearTimeout(timeoutId); } this.timeoutIds = []; } }; /** * Clear all known animation frame requests. */ cancelAnimationFrames = () => { if (this.requestIds.length > 0) { for (const requestId of this.requestIds) { window.cancelAnimationFrame(requestId); } this.requestIds = []; } }; /** * Ensures that the props specified for a component are valid. * Implementations should check that props are valid and usually throw an Error if they are not. * Implementations should not duplicate checks that the type system already guarantees. * * This method should be used instead of React's * [propTypes](https://facebook.github.io/react/docs/reusable-components.html#prop-validation) feature. * Like propTypes, these runtime checks run only in development mode. */ validateProps(_props) { // implement in subclass } } //# sourceMappingURL=abstractPureComponent.js.map