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@blueprintjs/core

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/* * Copyright 2016 Palantir Technologies, Inc. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ import { __assign } from "tslib"; /** * @fileoverview This component is DEPRECATED, and the code is frozen. * All changes & bugfixes should be made to HotkeysDialog2 instead. */ /* eslint-disable deprecation/deprecation */ import classNames from "classnames"; import * as React from "react"; import * as ReactDOM from "react-dom"; import { Classes } from "../common"; import { Dialog, Hotkey, Hotkeys } from "../components"; /** * The delay before showing or hiding the dialog. Should be long enough to * allow all registered hotkey listeners to execute first. */ var DELAY_IN_MS = 10; /** @deprecated use HotkeysDialog2 */ var HotkeysDialogLegacy = /** @class */ (function () { function HotkeysDialogLegacy() { var _this = this; this.componentProps = { globalHotkeysGroup: "Global hotkeys", }; this.container = null; this.hotkeysQueue = []; this.isDialogShowing = false; this.show = function () { _this.isDialogShowing = true; _this.render(); }; this.hide = function () { _this.isDialogShowing = false; _this.render(); }; } HotkeysDialogLegacy.prototype.render = function () { if (this.container == null) { this.container = this.getContainer(); } ReactDOM.render(this.renderComponent(), this.container); }; HotkeysDialogLegacy.prototype.unmount = function () { if (this.container != null) { ReactDOM.unmountComponentAtNode(this.container); this.container.remove(); this.container = null; } }; /** * Because hotkeys can be registered globally and locally and because * event ordering cannot be guaranteed, we use this debouncing method to * allow all hotkey listeners to fire and add their hotkeys to the dialog. * * 10msec after the last listener adds their hotkeys, we render the dialog * and clear the queue. */ HotkeysDialogLegacy.prototype.enqueueHotkeysForDisplay = function (hotkeys) { this.hotkeysQueue.push(hotkeys); // reset timeout for debounce window.clearTimeout(this.showTimeoutToken); this.showTimeoutToken = window.setTimeout(this.show, DELAY_IN_MS); }; HotkeysDialogLegacy.prototype.hideAfterDelay = function () { window.clearTimeout(this.hideTimeoutToken); this.hideTimeoutToken = window.setTimeout(this.hide, DELAY_IN_MS); }; HotkeysDialogLegacy.prototype.isShowing = function () { return this.isDialogShowing; }; HotkeysDialogLegacy.prototype.getContainer = function () { if (this.container == null) { this.container = document.createElement("div"); this.container.classList.add(Classes.PORTAL); document.body.appendChild(this.container); } return this.container; }; HotkeysDialogLegacy.prototype.renderComponent = function () { return (React.createElement(Dialog, __assign({}, this.componentProps, { className: classNames(Classes.HOTKEY_DIALOG, this.componentProps.className), isOpen: this.isDialogShowing, onClose: this.hide }), React.createElement("div", { className: Classes.DIALOG_BODY }, this.renderHotkeys()))); }; HotkeysDialogLegacy.prototype.renderHotkeys = function () { var _this = this; var hotkeys = this.emptyHotkeyQueue(); var elements = hotkeys.map(function (hotkey, index) { var group = hotkey.global === true && hotkey.group == null ? _this.componentProps.globalHotkeysGroup : hotkey.group; return React.createElement(Hotkey, __assign({ key: index }, hotkey, { group: group })); }); return React.createElement(Hotkeys, null, elements); }; HotkeysDialogLegacy.prototype.emptyHotkeyQueue = function () { // flatten then empty the hotkeys queue var hotkeys = this.hotkeysQueue.reduce(function (arr, queued) { return arr.concat(queued); }, []); this.hotkeysQueue.length = 0; return hotkeys; }; return HotkeysDialogLegacy; }()); // singleton instance var HOTKEYS_DIALOG = new HotkeysDialogLegacy(); /** @deprecated use HotkeysProvider */ export function isHotkeysDialogShowing() { return HOTKEYS_DIALOG.isShowing(); } /** @deprecated use HotkeysProvider */ export function setHotkeysDialogProps(props) { for (var key in props) { if (props.hasOwnProperty(key)) { HOTKEYS_DIALOG.componentProps[key] = props[key]; } } } /** @deprecated use HotkeysProvider */ export function showHotkeysDialog(hotkeys) { HOTKEYS_DIALOG.enqueueHotkeysForDisplay(hotkeys); } /** @deprecated use HotkeysProvider */ export function hideHotkeysDialog() { HOTKEYS_DIALOG.hide(); } /** * Use this function instead of `hideHotkeysDialog` if you need to ensure that all hotkey listeners * have time to execute with the dialog in a consistent open state. This can avoid flickering the * dialog between open and closed states as successive listeners fire. * * @deprecated use HotkeysProvider */ export function hideHotkeysDialogAfterDelay() { HOTKEYS_DIALOG.hideAfterDelay(); } //# sourceMappingURL=hotkeysDialogLegacy.js.map