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@blueprintjs/core

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/// <reference types="react" /> import { AbstractPureComponent2 } from "../../common"; import { HTMLInputProps, IControlledProps, IIntentProps, IProps, MaybeElement } from "../../common/props"; import { IconName } from "../icon/icon"; export interface IInputGroupProps extends IControlledProps, IIntentProps, IProps { /** * Whether the input is non-interactive. * Note that `rightElement` must be disabled separately; this prop will not affect it. * @default false */ disabled?: boolean; /** * Whether the component should take up the full width of its container. */ fill?: boolean; /** Ref handler that receives HTML `<input>` element backing this component. */ inputRef?: (ref: HTMLInputElement | null) => any; /** * Name of a Blueprint UI icon (or an icon element) to render on the left side of the input group, * before the user's cursor. */ leftIcon?: IconName | MaybeElement; /** Whether this input should use large styles. */ large?: boolean; /** Whether this input should use small styles. */ small?: boolean; /** Placeholder text in the absence of any value. */ placeholder?: string; /** * Element to render on right side of input. * For best results, use a minimal button, tag, or small spinner. */ rightElement?: JSX.Element; /** Whether the input (and any buttons) should appear with rounded caps. */ round?: boolean; /** * HTML `input` type attribute. * @default "text" */ type?: string; } export interface IInputGroupState { rightElementWidth: number; } export declare class InputGroup extends AbstractPureComponent2<IInputGroupProps & HTMLInputProps, IInputGroupState> { static displayName: string; state: IInputGroupState; private rightElement; private refHandlers; render(): JSX.Element; componentDidMount(): void; private maybeRenderRightElement; }