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@blueprintjs/core

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/* * Copyright 2015 Palantir Technologies, Inc. All rights reserved. * * Licensed under the terms of the LICENSE file distributed with this project. */ import { CLAMP_MIN_MAX } from "./errors"; export * from "./utils/compareUtils"; // only accessible within this file, so use `Utils.isNodeEnv` from the outside. declare var process: { env: any }; /** Returns whether `process.env.NODE_ENV` exists and equals `env`. */ export function isNodeEnv(env: string) { return typeof process !== "undefined" && process.env && process.env.NODE_ENV === env; } /** Returns whether the value is a function. Acts as a type guard. */ // tslint:disable-next-line:ban-types export function isFunction(value: any): value is Function { return typeof value === "function"; } /** * Safely invoke the function with the given arguments, if it is indeed a * function, and return its value. */ export function safeInvoke<R>(func: (() => R) | undefined): R; export function safeInvoke<A, R>(func: ((arg1: A) => R) | undefined, arg1: A): R; export function safeInvoke<A, B, R>(func: ((arg1: A, arg2: B) => R) | undefined, arg1: A, arg2: B): R; export function safeInvoke<A, B, C, R>( func: ((arg1: A, arg2: B, arg3: C) => R) | undefined, arg1: A, arg2: B, arg3: C, ): R; export function safeInvoke<A, B, C, D, R>( func: ((arg1: A, arg2: B, arg3: C, arg4: D) => R) | undefined, arg1: A, arg2: B, arg3: C, arg4: D, ): R; // tslint:disable-next-line:ban-types export function safeInvoke(func: Function | undefined, ...args: any[]) { if (isFunction(func)) { return func(...args); } } /** * Safely invoke the provided entity if it is a function; otherwise, return the * entity itself. */ export function safeInvokeOrValue<R>(funcOrValue: (() => R) | R | undefined): R; export function safeInvokeOrValue<A, R>(funcOrValue: ((arg1: A) => R) | R | undefined, arg1: A): R; export function safeInvokeOrValue<A, B, R>(funcOrValue: ((arg1: A, arg2: B) => R) | R | undefined, arg1: A, arg2: B): R; export function safeInvokeOrValue<A, B, C, R>( funcOrValue: ((arg1: A, arg2: B, arg3: C) => R) | R | undefined, arg1: A, arg2: B, arg3: C, ): R; export function safeInvokeOrValue<A, B, C, D, R>( funcOrValue: ((arg1: A, arg2: B, arg3: C, arg4: D) => R) | R | undefined, arg1: A, arg2: B, arg3: C, arg4: D, ): R; // tslint:disable-next-line:ban-types export function safeInvokeOrValue(funcOrValue: Function | any | undefined, ...args: any[]) { return isFunction(funcOrValue) ? funcOrValue(...args) : funcOrValue; } export function elementIsOrContains(element: HTMLElement, testElement: HTMLElement) { return element === testElement || element.contains(testElement); } /** * Returns the difference in length between two arrays. A `null` argument is * considered an empty list. The return value will be positive if `a` is longer * than `b`, negative if the opposite is true, and zero if their lengths are * equal. */ export function arrayLengthCompare(a: any[] = [], b: any[] = []) { return a.length - b.length; } /** * Returns true if the two numbers are within the given tolerance of each other. * This is useful to correct for floating point precision issues, less useful * for integers. */ export function approxEqual(a: number, b: number, tolerance = 0.00001) { return Math.abs(a - b) <= tolerance; } /** * Clamps the given number between min and max values. Returns value if within * range, or closest bound. */ export function clamp(val: number, min: number, max: number) { if (val == null) { return val; } if (max < min) { throw new Error(CLAMP_MIN_MAX); } return Math.min(Math.max(val, min), max); } /** Returns the number of decimal places in the given number. */ export function countDecimalPlaces(num: number) { if (typeof num !== "number" || Math.floor(num) === num) { return 0; } return num.toString().split(".")[1].length; } /** * Throttle an event on an EventTarget by wrapping it in a * `requestAnimationFrame` call. Returns the event handler that was bound to * given eventName so you can clean up after yourself. * @see https://developer.mozilla.org/en-US/docs/Web/Events/scroll */ export function throttleEvent(target: EventTarget, eventName: string, newEventName: string) { const throttledFunc = _throttleHelper(undefined, undefined, (event: Event) => { target.dispatchEvent(new CustomEvent(newEventName, event)); }); target.addEventListener(eventName, throttledFunc); return throttledFunc; } export interface IThrottledReactEventOptions { preventDefault?: boolean; } /** * Throttle a callback by wrapping it in a `requestAnimationFrame` call. Returns * the throttled function. * @see https://www.html5rocks.com/en/tutorials/speed/animations/ */ export function throttleReactEventCallback( callback: (event: React.SyntheticEvent<any>, ...otherArgs: any[]) => any, options: IThrottledReactEventOptions = {}, ) { const throttledFunc = _throttleHelper( (event2: React.SyntheticEvent<any>) => { if (options.preventDefault) { event2.preventDefault(); } }, (event2: React.SyntheticEvent<any>) => { // prevent React from reclaiming the event object before we // reference it event2.persist(); }, (event2: React.SyntheticEvent<any>, ...otherArgs2: any[]) => { callback(event2, ...otherArgs2); }, ); return throttledFunc; } function _throttleHelper( onBeforeIsRunningCheck: (...args: any[]) => void, onAfterIsRunningCheck: (...args: any[]) => void, onAnimationFrameRequested: (...args: any[]) => void, ) { let isRunning = false; const func = (...args: any[]) => { // don't use safeInvoke, because we might have more than its max number // of typed params if (isFunction(onBeforeIsRunningCheck)) { onBeforeIsRunningCheck(...args); } if (isRunning) { return; } isRunning = true; if (isFunction(onAfterIsRunningCheck)) { onAfterIsRunningCheck(...args); } requestAnimationFrame(() => { if (isFunction(onAnimationFrameRequested)) { onAnimationFrameRequested(...args); } isRunning = false; }); }; return func; }