@blueprintjs/core
Version:
Core styles & components
62 lines (61 loc) • 3.69 kB
TypeScript
/// <reference types="react" />
export * from "./utils/compareUtils";
/** Returns whether `process.env.NODE_ENV` exists and equals `env`. */
export declare function isNodeEnv(env: string): boolean;
/** Returns whether the value is a function. Acts as a type guard. */
export declare function isFunction(value: any): value is Function;
/**
* Safely invoke the function with the given arguments, if it is indeed a
* function, and return its value.
*/
export declare function safeInvoke<R>(func: (() => R) | undefined): R;
export declare function safeInvoke<A, R>(func: ((arg1: A) => R) | undefined, arg1: A): R;
export declare function safeInvoke<A, B, R>(func: ((arg1: A, arg2: B) => R) | undefined, arg1: A, arg2: B): R;
export declare function safeInvoke<A, B, C, R>(func: ((arg1: A, arg2: B, arg3: C) => R) | undefined, arg1: A, arg2: B, arg3: C): R;
export declare function safeInvoke<A, B, C, D, R>(func: ((arg1: A, arg2: B, arg3: C, arg4: D) => R) | undefined, arg1: A, arg2: B, arg3: C, arg4: D): R;
/**
* Safely invoke the provided entity if it is a function; otherwise, return the
* entity itself.
*/
export declare function safeInvokeOrValue<R>(funcOrValue: (() => R) | R | undefined): R;
export declare function safeInvokeOrValue<A, R>(funcOrValue: ((arg1: A) => R) | R | undefined, arg1: A): R;
export declare function safeInvokeOrValue<A, B, R>(funcOrValue: ((arg1: A, arg2: B) => R) | R | undefined, arg1: A, arg2: B): R;
export declare function safeInvokeOrValue<A, B, C, R>(funcOrValue: ((arg1: A, arg2: B, arg3: C) => R) | R | undefined, arg1: A, arg2: B, arg3: C): R;
export declare function safeInvokeOrValue<A, B, C, D, R>(funcOrValue: ((arg1: A, arg2: B, arg3: C, arg4: D) => R) | R | undefined, arg1: A, arg2: B, arg3: C, arg4: D): R;
export declare function elementIsOrContains(element: HTMLElement, testElement: HTMLElement): boolean;
/**
* Returns the difference in length between two arrays. A `null` argument is
* considered an empty list. The return value will be positive if `a` is longer
* than `b`, negative if the opposite is true, and zero if their lengths are
* equal.
*/
export declare function arrayLengthCompare(a?: any[], b?: any[]): number;
/**
* Returns true if the two numbers are within the given tolerance of each other.
* This is useful to correct for floating point precision issues, less useful
* for integers.
*/
export declare function approxEqual(a: number, b: number, tolerance?: number): boolean;
/**
* Clamps the given number between min and max values. Returns value if within
* range, or closest bound.
*/
export declare function clamp(val: number, min: number, max: number): number;
/** Returns the number of decimal places in the given number. */
export declare function countDecimalPlaces(num: number): number;
/**
* Throttle an event on an EventTarget by wrapping it in a
* `requestAnimationFrame` call. Returns the event handler that was bound to
* given eventName so you can clean up after yourself.
* @see https://developer.mozilla.org/en-US/docs/Web/Events/scroll
*/
export declare function throttleEvent(target: EventTarget, eventName: string, newEventName: string): (...args: any[]) => void;
export interface IThrottledReactEventOptions {
preventDefault?: boolean;
}
/**
* Throttle a callback by wrapping it in a `requestAnimationFrame` call. Returns
* the throttled function.
* @see https://www.html5rocks.com/en/tutorials/speed/animations/
*/
export declare function throttleReactEventCallback(callback: (event: React.SyntheticEvent<any>, ...otherArgs: any[]) => any, options?: IThrottledReactEventOptions): (...args: any[]) => void;