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@blox/material

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Material Components for Angular

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import { ElementRef, Renderer2 } from '@angular/core'; /** * Directive for elevating an element above its surface. */ export declare class MdcElevationDirective { private rndr; private _elm; private _z; private _transition; constructor(rndr: Renderer2, _elm: ElementRef); /** * Input for setting the elevation (z-space). The value sould be in the range [0, 24]. * When set to 0, the element will not be elevated! The default value is 1. */ get mdcElevation(): number; set mdcElevation(value: number); static ngAcceptInputType_mdcElevation: string | number; /** * When this input is defined and does not have value false, changes of the elevation * will be animated. */ get animateTransition(): boolean; set animateTransition(value: boolean); static ngAcceptInputType_animateTransition: boolean | ''; }