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@blinkk/editor

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Structured content editor with live previews.

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/** * Custom event name for loading a file in the editor. * * Expects a {@link FileData} as the event details. */ export declare const EVENT_FILE_LOAD = "live.file.load"; /** * Custom event name for finished a file load in the editor. */ export declare const EVENT_FILE_LOAD_COMPLETE = "live.file.load.complete"; /** * Custom event name for adding a notification. * * Expects a {@link EditorNotification} as the event details. */ export declare const EVENT_NOTIFICATION_ADD = "live.notification.add"; /** * Custom event name for marking a notification as read. * * Expects a {@link EditorNotification} as the event details. */ export declare const EVENT_NOTIFICATION_READ = "live.notification.read"; /** * Custom event name for opening a notification. * * Expects a {@link EditorNotification} as the event details. */ export declare const EVENT_NOTIFICATION_SHOW = "live.notification.show"; /** * Custom event name for after updating the project type for the editor. */ export declare const EVENT_PROJECT_TYPE_UPDATE = "live.projectType.update"; /** * Custom event name for triggering a render. */ export declare const EVENT_RENDER = "live.render"; /** * Custom event after a render completes. */ export declare const EVENT_RENDER_COMPLETE = "live.render.complete"; /** * Custom event to save the current data. * * This is triggered when the user uses cmd+s. */ export declare const EVENT_SAVE = "live.save"; /** * Custom event name for opening a toast. * * Expects a {@link ToastConfig} as the event details. */ export declare const EVENT_TOAST_SHOW = "live.toast.show"; /** * Custom event for loading a workspace. * * Expects a {@link WorkspaceData} as the event details. */ export declare const EVENT_WORKSPACE_LOAD = "live.workspace.load";