@bitzonegaming/roleplay-engine-sdk
Version:
Roleplay Engine SDK
25 lines (24 loc) • 1.49 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.AccessPolicy = void 0;
var AccessPolicy;
(function (AccessPolicy) {
AccessPolicy["ScpAccess"] = "account_policy:scp_access";
AccessPolicy["ConfigurationRead"] = "account_policy:read:configuration";
AccessPolicy["ConfigurationWrite"] = "account_policy:write:configuration";
AccessPolicy["AccountRead"] = "account_policy:read:account";
AccessPolicy["AccountWrite"] = "account_policy:write:account";
AccessPolicy["CharacterRead"] = "account_policy:read:character";
AccessPolicy["CharacterWrite"] = "account_policy:write:character";
AccessPolicy["ReferenceRead"] = "account_policy:read:reference";
AccessPolicy["SessionRead"] = "account_policy:read:session";
AccessPolicy["SegmentDefinitionRead"] = "account_policy:read:segment_definition";
AccessPolicy["SegmentDefinitionWrite"] = "account_policy:write:segment_definition";
AccessPolicy["SegmentWrite"] = "account_policy:write:segment";
AccessPolicy["SegmentRead"] = "account_policy:read:segment";
AccessPolicy["MetricRead"] = "account_policy:read:metric";
AccessPolicy["LocalizationRead"] = "account_policy:read:localization";
AccessPolicy["LocalizationWrite"] = "account_policy:write:localization";
AccessPolicy["WorldWrite"] = "account_policy:write:world";
AccessPolicy["WorldRead"] = "account_policy:read:world";
})(AccessPolicy || (exports.AccessPolicy = AccessPolicy = {}));