@bitzonegaming/roleplay-engine-framework
Version:
Roleplay Engine Framework
63 lines (62 loc) • 2.79 kB
TypeScript
import { RPServerEvents } from '../core/events/events';
export declare enum IncomingSocketEvents {
ConfigurationUpdated = "server.configurationUpdated",
LocalizationUpdated = "server.localizationUpdated",
LocaleAdded = "server.localeAdded",
LocaleEnabled = "server.localeEnabled",
LocaleDisabled = "server.localeDisabled",
CameraCreated = "camera.created",
CameraUpdated = "camera.updated",
CameraEnabled = "camera.enabled",
CameraDisabled = "camera.disabled",
SoundCreated = "sound.created",
SoundUpdated = "sound.updated",
SoundEnabled = "sound.enabled",
SoundDisabled = "sound.disabled",
SessionStarted = "session.started",
SessionFinished = "session.finished",
SessionAuthorized = "session.authorized",
SessionCharacterLinked = "session.characterLinked",
SessionUpdated = "session.updated",
AccountUsernameChanged = "account.usernameChanged",
MetricsUpdated = "metrics.updated",
SegmentDefinitionCreated = "segmentDefinition.created",
SegmentDefinitionUpdated = "segmentDefinition.updated",
SegmentDefinitionRemoved = "segmentDefinition.removed",
SegmentCreated = "segment.created",
SegmentRemoved = "segment.removed"
}
export declare const IncomingSocketEventsMap: {
"server.configurationUpdated": "socketConfigurationUpdated";
"session.started": "socketSessionStarted";
"session.finished": "socketSessionFinished";
"session.authorized": "socketSessionAuthorized";
"session.characterLinked": "socketSessionCharacterLinked";
"session.updated": "socketSessionUpdated";
"account.usernameChanged": "socketAccountUsernameChanged";
"server.localizationUpdated": "socketLocalizationUpdated";
"server.localeAdded": "socketLocaleAdded";
"server.localeEnabled": "socketLocaleEnabled";
"server.localeDisabled": "socketLocaleDisabled";
"camera.created": "socketCameraCreated";
"camera.updated": "socketCameraUpdated";
"camera.enabled": "socketCameraEnabled";
"camera.disabled": "socketCameraDisabled";
"sound.created": "socketSoundCreated";
"sound.updated": "socketSoundUpdated";
"sound.enabled": "socketSoundEnabled";
"sound.disabled": "socketSoundDisabled";
"metrics.updated": "socketMetricsUpdated";
"segmentDefinition.created": "socketSegmentDefinitionCreated";
"segmentDefinition.updated": "socketSegmentDefinitionUpdated";
"segmentDefinition.removed": "socketSegmentDefinitionRemoved";
"segment.created": "socketSegmentCreated";
"segment.removed": "socketSegmentRemoved";
};
export declare enum OutgoingSocketEvents {
Connected = "connected",
CharacterSync = "character.sync"
}
export declare const OutgoingSocketEventsMap: {
[K in keyof RPServerEvents]?: OutgoingSocketEvents;
};