UNPKG

@bitowl/three-instanced-mesh

Version:

Scene graph level abstraction for three.js InstancedBufferGeometry

21 lines (12 loc) 321 B
/************************** * Dusan Bosnjak @pailhead **************************/ // add fragment varying if feature enabled module.exports = [ "#ifdef USE_COLOR", "varying vec3 vColor;", "#endif", "#if defined( INSTANCE_COLOR )", "varying vec3 vInstanceColor;", "#endif" ].join("\n")