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@bitowl/three-instanced-mesh

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Scene graph level abstraction for three.js InstancedBufferGeometry

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/************************** * Dusan Bosnjak @pailhead **************************/ module.exports = function (THREE) { if (THREE.monkeyPatchApplied) return THREE; require('./monkey-patch/index.js')(THREE); THREE.monkeyPatchApplied = true; return THREE; }