@bitmovin/api-sdk
Version:
Bitmovin JS/TS API SDK
36 lines (35 loc) • 1.41 kB
JavaScript
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Sprite = void 0;
const Mapper_1 = require("../common/Mapper");
const BitmovinResource_1 = require("./BitmovinResource");
const EncodingOutput_1 = require("./EncodingOutput");
const SpriteJpegConfig_1 = require("./SpriteJpegConfig");
/**
* @export
* @class Sprite
*/
class Sprite extends BitmovinResource_1.default {
constructor(obj) {
super(obj);
if (!obj) {
return;
}
this.height = (0, Mapper_1.map)(obj.height);
this.width = (0, Mapper_1.map)(obj.width);
this.unit = (0, Mapper_1.map)(obj.unit);
this.distance = (0, Mapper_1.map)(obj.distance);
this.spriteName = (0, Mapper_1.map)(obj.spriteName);
this.filename = (0, Mapper_1.map)(obj.filename);
this.vttName = (0, Mapper_1.map)(obj.vttName);
this.outputs = (0, Mapper_1.mapArray)(obj.outputs, EncodingOutput_1.default);
this.imagesPerFile = (0, Mapper_1.map)(obj.imagesPerFile);
this.hTiles = (0, Mapper_1.map)(obj.hTiles);
this.vTiles = (0, Mapper_1.map)(obj.vTiles);
this.jpegConfig = (0, Mapper_1.map)(obj.jpegConfig, SpriteJpegConfig_1.default);
this.creationMode = (0, Mapper_1.map)(obj.creationMode);
this.aspectMode = (0, Mapper_1.map)(obj.aspectMode);
}
}
exports.Sprite = Sprite;
exports.default = Sprite;