@bitmovin/api-sdk
Version:
Bitmovin JS/TS API SDK
53 lines (52 loc) • 2.17 kB
TypeScript
import Muxing from './Muxing';
import MuxingType from './MuxingType';
/**
* @export
* @class WebmMuxing
*/
export declare class WebmMuxing extends Muxing {
/**
* Discriminator property for Muxing
* @type {string}
* @memberof WebmMuxing
*/
readonly type: MuxingType;
/**
* Length of the fragments in seconds (required)
* @type {number}
* @memberof WebmMuxing
*/
segmentLength?: number;
/**
* Segment naming policy
* @type {string}
* @memberof WebmMuxing
*/
segmentNaming?: string;
/**
* Segment naming policy containing one or both of the following placeholders: - '{rand_chars:x}', which will be replaced by a random alphanumeric string of length x (default 32) on each (re)start of the encoding. The resulting string will be copied to the segmentNaming property. Intended to avoid re-use of segment names after restarting a live encoding. - '{segment_rand_chars:x}', which will be replaced by a random alphanumeric string of length x (default 32) for each different segment. This is intended to avoid guessing segment URLs by replacing segment numbers. If segmentNamingTemplate is set, segmentNaming must not be set.
* @type {string}
* @memberof WebmMuxing
*/
segmentNamingTemplate?: string;
/**
* Init segment name
* @type {string}
* @memberof WebmMuxing
*/
initSegmentName?: string;
/**
* Segment naming policy containing a placeholder of the format '{rand_chars:x}', which will be replaced by a random alphanumeric string of length x (default 32) on each (re)start of the encoding. The resulting string will be copied to the initSegmentName property. Intended to avoid re-use of segment names after restarting a live encoding. If initSegmentNameTemplate is set, initSegmentName must not be set.
* @type {string}
* @memberof WebmMuxing
*/
initSegmentNameTemplate?: string;
/**
* Number of segments which have been encoded
* @type {number}
* @memberof WebmMuxing
*/
segmentsMuxed?: number;
constructor(obj?: Partial<WebmMuxing>);
}
export default WebmMuxing;