@bitmovin/api-sdk
Version:
Bitmovin JS/TS API SDK
55 lines (54 loc) • 2.7 kB
JavaScript
;
var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d, b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
return extendStatics(d, b);
};
return function (d, b) {
if (typeof b !== "function" && b !== null)
throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
Object.defineProperty(exports, "__esModule", { value: true });
exports.DolbyDigitalAudioConfiguration = void 0;
var Mapper_1 = require("../common/Mapper");
var AudioConfiguration_1 = require("./AudioConfiguration");
var CodecConfigType_1 = require("./CodecConfigType");
var DolbyDigitalBitstreamInfo_1 = require("./DolbyDigitalBitstreamInfo");
var DolbyDigitalDownmixing_1 = require("./DolbyDigitalDownmixing");
var DolbyDigitalLoudnessControl_1 = require("./DolbyDigitalLoudnessControl");
var DolbyDigitalPreprocessing_1 = require("./DolbyDigitalPreprocessing");
/**
* @export
* @class DolbyDigitalAudioConfiguration
*/
var DolbyDigitalAudioConfiguration = /** @class */ (function (_super) {
__extends(DolbyDigitalAudioConfiguration, _super);
function DolbyDigitalAudioConfiguration(obj) {
var _this = _super.call(this, obj) || this;
/**
* Discriminator property for CodecConfiguration
* @type {string}
* @memberof DolbyDigitalAudioConfiguration
*/
_this.type = CodecConfigType_1.default.DD;
if (!obj) {
return _this;
}
_this.bitstreamInfo = (0, Mapper_1.map)(obj.bitstreamInfo, DolbyDigitalBitstreamInfo_1.default);
_this.channelLayout = (0, Mapper_1.map)(obj.channelLayout);
_this.downmixing = (0, Mapper_1.map)(obj.downmixing, DolbyDigitalDownmixing_1.default);
_this.evolutionFrameworkControl = (0, Mapper_1.map)(obj.evolutionFrameworkControl);
_this.loudnessControl = (0, Mapper_1.map)(obj.loudnessControl, DolbyDigitalLoudnessControl_1.default);
_this.preprocessing = (0, Mapper_1.map)(obj.preprocessing, DolbyDigitalPreprocessing_1.default);
return _this;
}
return DolbyDigitalAudioConfiguration;
}(AudioConfiguration_1.default));
exports.DolbyDigitalAudioConfiguration = DolbyDigitalAudioConfiguration;
exports.default = DolbyDigitalAudioConfiguration;