UNPKG

@bitbybit-dev/occt

Version:

Bit By Bit Developers CAD algorithms using OpenCascade Technology kernel. Run in Node and in Browser.

37 lines (36 loc) 2.36 kB
import { OpenCascadeInstance, TopoDS_Face, TopoDS_Shape, TopoDS_Shell, TopoDS_Solid } from "../../../bitbybit-dev-occt/bitbybit-dev-occt"; import * as Inputs from "../../api/inputs/inputs"; import { Base } from "../../api/inputs/inputs"; import { ShapeGettersService } from "./shape-getters"; import { FacesService } from "./faces.service"; import { EntitiesService } from "./entities.service"; import { EnumService } from "./enum.service"; import { ConverterService } from "./converter.service"; import { TransformsService } from "./transforms.service"; import { VectorHelperService } from "../../api/vector-helper.service"; export declare class SolidsService { private readonly occ; private readonly shapeGettersService; private readonly facesService; private readonly enumService; private readonly entitiesService; private readonly converterService; private readonly transformsService; private readonly vectorHelperService; constructor(occ: OpenCascadeInstance, shapeGettersService: ShapeGettersService, facesService: FacesService, enumService: EnumService, entitiesService: EntitiesService, converterService: ConverterService, transformsService: TransformsService, vectorHelperService: VectorHelperService); fromClosedShell(inputs: Inputs.OCCT.ShapeDto<TopoDS_Shell>): TopoDS_Solid; createBox(inputs: Inputs.OCCT.BoxDto): TopoDS_Solid; createCube(inputs: Inputs.OCCT.CubeDto): TopoDS_Solid; createBoxFromCorner(inputs: Inputs.OCCT.BoxFromCornerDto): TopoDS_Solid; createCylinder(inputs: Inputs.OCCT.CylinderDto): TopoDS_Solid; createCylindersOnLines(inputs: Inputs.OCCT.CylindersOnLinesDto): TopoDS_Solid[]; createSphere(inputs: Inputs.OCCT.SphereDto): TopoDS_Shape; createCone(inputs: Inputs.OCCT.ConeDto): TopoDS_Shape; filterSolidPoints(inputs: Inputs.OCCT.FilterSolidPointsDto<TopoDS_Face>): Base.Point3[]; getSolidVolume(inputs: Inputs.OCCT.ShapeDto<TopoDS_Solid>): number; getSolidSurfaceArea(inputs: Inputs.OCCT.ShapeDto<TopoDS_Solid>): number; getSolidsVolumes(inputs: Inputs.OCCT.ShapesDto<TopoDS_Solid>): number[]; getSolidCenterOfMass(inputs: Inputs.OCCT.ShapeDto<TopoDS_Solid>): Base.Point3; getSolidsCentersOfMass(inputs: Inputs.OCCT.ShapesDto<TopoDS_Solid>): Base.Point3[]; getSolids(inputs: Inputs.OCCT.ShapeDto<TopoDS_Shape>): TopoDS_Solid[]; }