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@bitbybit-dev/occt

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Bit By Bit Developers CAD algorithms using OpenCascade Technology kernel. Run in Node and in Browser.

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import { Base } from "./inputs/inputs"; export declare class ShapesHelperService { starLines(innerRadius: number, outerRadius: number, numRays: number, half: boolean, offsetOuterEdges: number): Base.Line3[]; parallelogram(width: number, height: number, angle: number, center: boolean): Base.Line3[]; ngon(n: number, radius: number, center: Base.Point2): Base.Line3[]; polygonL(widthFirst: number, lengthFirst: number, widthSecond: number, lengthSecond: number): Base.Point3[]; polygonLInverted(widthFirst: number, lengthFirst: number, widthSecond: number, lengthSecond: number): Base.Point3[]; polygonLMiddle(widthFirst: number, lengthFirst: number, widthSecond: number, lengthSecond: number): Base.Point3[]; }