@bitbybit-dev/manifold
Version:
Bit By Bit Developers Manifold based CAD Library to Program Geometry
13 lines (12 loc) • 633 B
TypeScript
import * as Inputs from "../../inputs/manifold-inputs";
import * as Manifold3D from "manifold-3d";
export declare class ManifoldShapes {
private manifold;
constructor(wasm: Manifold3D.ManifoldToplevel);
manifoldFromMesh(inputs: Inputs.Manifold.CreateFromMeshDto): Manifold3D.Manifold;
fromPolygonPoints(inputs: Inputs.Manifold.FromPolygonPointsDto): Manifold3D.Manifold;
cube(inputs: Inputs.Manifold.CubeDto): Manifold3D.Manifold;
sphere(inputs: Inputs.Manifold.SphereDto): Manifold3D.Manifold;
tetrahedron(): Manifold3D.Manifold;
cylinder(inputs: Inputs.Manifold.CylinderDto): Manifold3D.Manifold;
}