@bitbybit-dev/manifold
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Bit By Bit Developers Manifold based CAD Library to Program Geometry
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TypeScript
import * as Manifold3D from "manifold-3d";
import { ManifoldShapes } from "./manifold-shapes";
import { ManifoldBooleans } from "./manifold-booleans";
import { ManifoldOperations } from "./manifold-operations";
import { ManifoldTransforms } from "./manifold-transforms";
import { ManifoldEvaluate } from "./manifold-evaluate";
import * as Inputs from "../../inputs";
export declare class Manifold {
plugins: any;
shapes: ManifoldShapes;
booleans: ManifoldBooleans;
operations: ManifoldOperations;
transforms: ManifoldTransforms;
evaluate: ManifoldEvaluate;
constructor(wasm: Manifold3D.ManifoldToplevel);
manifoldToMesh(inputs: Inputs.Manifold.ManifoldToMeshDto<Manifold3D.Manifold>): Manifold3D.Mesh;
manifoldsToMeshes(inputs: Inputs.Manifold.ManifoldsToMeshesDto<Manifold3D.Manifold>): (Manifold3D.Mesh)[];
}