@bitbybit-dev/manifold
Version:
Bit By Bit Developers Manifold based CAD Library to Program Geometry
12 lines (11 loc) • 653 B
TypeScript
import * as Inputs from "../../inputs";
import * as Manifold3D from "manifold-3d";
export declare class CrossSectionEvaluate {
private manifold;
constructor(wasm: Manifold3D.ManifoldToplevel);
area(inputs: Inputs.Manifold.CrossSectionDto<Manifold3D.CrossSection>): number;
isEmpty(inputs: Inputs.Manifold.CrossSectionDto<Manifold3D.CrossSection>): boolean;
numVert(inputs: Inputs.Manifold.CrossSectionDto<Manifold3D.CrossSection>): number;
numContour(inputs: Inputs.Manifold.CrossSectionDto<Manifold3D.CrossSection>): number;
bounds(inputs: Inputs.Manifold.CrossSectionDto<Manifold3D.CrossSection>): Inputs.Base.Vector2[];
}