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@bitbybit-dev/manifold-worker

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Bit By Bit Developers Manifold Based CAD Library to Program Geometry Via WebWorker

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var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; /** * Contains various functions for Solid meshes from Manifold library https://github.com/elalish/manifold * Thanks Manifold community for developing this kernel */ export class CrossSectionBooleans { constructor(manifoldWorkerManager) { this.manifoldWorkerManager = manifoldWorkerManager; } /** * Subtract two cross sections * @param inputs two cross sections * @returns subtracted cross section * @group a to b * @shortname subtract * @drawable true */ subtract(inputs) { return __awaiter(this, void 0, void 0, function* () { return this.manifoldWorkerManager.genericCallToWorkerPromise("crossSection.booleans.subtract", inputs); }); } /** * Add two cross sections * @param inputs two cross sections * @returns unioned cross section * @group a to b * @shortname add * @drawable true */ add(inputs) { return __awaiter(this, void 0, void 0, function* () { return this.manifoldWorkerManager.genericCallToWorkerPromise("crossSection.booleans.add", inputs); }); } /** * Intersect two cross sections * @param inputs two cross sections * @returns intersected cross section * @group a to b * @shortname intersect * @drawable true */ intersect(inputs) { return __awaiter(this, void 0, void 0, function* () { return this.manifoldWorkerManager.genericCallToWorkerPromise("crossSection.booleans.intersect", inputs); }); } /** * Difference of two cross sections * @param inputs two cross sections * @returns difference of two cross sections * @group 2 cross sections * @shortname difference 2 cs * @drawable true */ differenceTwo(inputs) { return __awaiter(this, void 0, void 0, function* () { return this.manifoldWorkerManager.genericCallToWorkerPromise("crossSection.booleans.differenceTwo", inputs); }); } /** * Union of two cross sections * @param inputs two cross sections * @returns union of two cross sections * @group 2 cross sections * @shortname union 2 cs * @drawable true */ unionTwo(inputs) { return __awaiter(this, void 0, void 0, function* () { return this.manifoldWorkerManager.genericCallToWorkerPromise("crossSection.booleans.unionTwo", inputs); }); } /** * Intersection of two cross sections * @param inputs two shapes * @returns intersection of two cross sections * @group 2 cross sections * @shortname intersect 2 cs * @drawable true */ intersectionTwo(inputs) { return __awaiter(this, void 0, void 0, function* () { return this.manifoldWorkerManager.genericCallToWorkerPromise("crossSection.booleans.intersectionTwo", inputs); }); } /** * Difference of multiple cross sections * @param inputs multiple cross sections * @returns difference of cross sections * @group multiple * @shortname diff cross sections * @drawable true */ difference(inputs) { return __awaiter(this, void 0, void 0, function* () { return this.manifoldWorkerManager.genericCallToWorkerPromise("crossSection.booleans.difference", inputs); }); } /** * Union of multiple cross sections * @param inputs multiple cross sections * @returns union of two cross sections * @group multiple * @shortname union cross sections * @drawable true */ union(inputs) { return __awaiter(this, void 0, void 0, function* () { return this.manifoldWorkerManager.genericCallToWorkerPromise("crossSection.booleans.union", inputs); }); } /** * Intersection of multiple cross sections * @param inputs two cross sections * @returns intersection of multiple cross sections * @group multiple * @shortname intersection cross sections * @drawable true */ intersection(inputs) { return __awaiter(this, void 0, void 0, function* () { return this.manifoldWorkerManager.genericCallToWorkerPromise("crossSection.booleans.intersection", inputs); }); } }