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@bitbybit-dev/manifold-worker

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Bit By Bit Developers Manifold Based CAD Library to Program Geometry Via WebWorker

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var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; import { CrossSectionOperations } from "./operations"; import { CrossSectionShapes } from "./shapes"; import { CrossSectionTransforms } from "./transforms"; import { CrossSectionBooleans } from "./booleans"; import { CrossSectionEvaluate } from "./evaluate"; /** * Contains various functions for Solid meshes from Manifold library https://github.com/elalish/manifold * Thanks Manifold community for developing this kernel */ export class ManifoldCrossSection { constructor(manifoldWorkerManager) { this.manifoldWorkerManager = manifoldWorkerManager; this.shapes = new CrossSectionShapes(manifoldWorkerManager); this.operations = new CrossSectionOperations(manifoldWorkerManager); this.booleans = new CrossSectionBooleans(manifoldWorkerManager); this.transforms = new CrossSectionTransforms(manifoldWorkerManager); this.evaluate = new CrossSectionEvaluate(manifoldWorkerManager); } /** * Turns cross section into polygons * @param inputs cross section * @returns polygons * @group decompose * @shortname cross section to polygons * @drawable false */ crossSectionToPolygons(inputs) { return __awaiter(this, void 0, void 0, function* () { return this.manifoldWorkerManager.genericCallToWorkerPromise("crossSection.crossSectionToPolygons", inputs); }); } /** * Turns cross sections into polygons * @param inputs cross sections * @returns polygons * @group decompose * @shortname cross sections to polygons * @drawable false */ crossSectionsToPolygons(inputs) { return __awaiter(this, void 0, void 0, function* () { return this.manifoldWorkerManager.genericCallToWorkerPromise("crossSection.crossSectionsToPolygons", inputs); }); } }