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@bitbybit-dev/core

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Bit By Bit Developers Core CAD API to Program Geometry

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import { ContextBase } from "../../context"; import * as Inputs from "../../inputs/inputs"; import { MathBitByBit } from "@bitbybit-dev/base"; /** * Revolved surface functions. * These functions wrap around Verbnurbs library that you can find here http://verbnurbs.com/. * Thanks Peter Boyer for his work. */ export declare class VerbSurfaceRevolved { private readonly context; private readonly math; constructor(context: ContextBase, math: MathBitByBit); /** * Creates the revolved Nurbs surface * @param inputs Parameters for Nurbs revolved surface * @returns Revolved Nurbs surface */ create(inputs: Inputs.Verb.RevolutionParametersDto): any; /** * Get the profile Nurbs curve of the revolved Nurbs surface * @param inputs Revolved Nurbs surface * @returns Nurbs curve */ profile(inputs: Inputs.Verb.RevolutionDto): any; /** * Get the center Nurbs curve of the revolved Nurbs surface * @param inputs Revolved Nurbs surface * @returns Center point */ center(inputs: Inputs.Verb.RevolutionDto): number[]; /** * Get the rotation axis of the revolved Nurbs surface * @param inputs Revolved Nurbs surface * @returns Axis vector of rotation */ axis(inputs: Inputs.Verb.RevolutionDto): number[]; /** * Get the angle of rotation from revolved Nurbs surface * @param inputs Revolved Nurbs surface * @returns Angle in degrees */ angle(inputs: Inputs.Verb.RevolutionDto): number; }