@bitbybit-dev/core
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Bit By Bit Developers Core CAD API to Program Geometry
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TypeScript
import { ContextBase } from "../../context";
import * as Inputs from "../../inputs/inputs";
import { MathBitByBit } from "@bitbybit-dev/base";
/**
* Revolved surface functions.
* These functions wrap around Verbnurbs library that you can find here http://verbnurbs.com/.
* Thanks Peter Boyer for his work.
*/
export declare class VerbSurfaceRevolved {
private readonly context;
private readonly math;
constructor(context: ContextBase, math: MathBitByBit);
/**
* Creates the revolved Nurbs surface
* @param inputs Parameters for Nurbs revolved surface
* @returns Revolved Nurbs surface
*/
create(inputs: Inputs.Verb.RevolutionParametersDto): any;
/**
* Get the profile Nurbs curve of the revolved Nurbs surface
* @param inputs Revolved Nurbs surface
* @returns Nurbs curve
*/
profile(inputs: Inputs.Verb.RevolutionDto): any;
/**
* Get the center Nurbs curve of the revolved Nurbs surface
* @param inputs Revolved Nurbs surface
* @returns Center point
*/
center(inputs: Inputs.Verb.RevolutionDto): number[];
/**
* Get the rotation axis of the revolved Nurbs surface
* @param inputs Revolved Nurbs surface
* @returns Axis vector of rotation
*/
axis(inputs: Inputs.Verb.RevolutionDto): number[];
/**
* Get the angle of rotation from revolved Nurbs surface
* @param inputs Revolved Nurbs surface
* @returns Angle in degrees
*/
angle(inputs: Inputs.Verb.RevolutionDto): number;
}