@bitbybit-dev/core
Version:
Bit By Bit Developers Core CAD API to Program Geometry
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TypeScript
import { ContextBase } from "../context";
import { GeometryHelper } from "@bitbybit-dev/base";
import * as Inputs from "../inputs/inputs";
/**
* Contains various methods for polyline. Polyline in bitbybit is a simple object that has points property containing an array of points.
* { points: number[][] }
*/
export declare class Polyline {
private readonly context;
private readonly geometryHelper;
constructor(context: ContextBase, geometryHelper: GeometryHelper);
/**
* Converts a polyline to a NURBS curve
* Returns the verbnurbs NurbsCurve object
* @param inputs Polyline to be transformed to curve
* @returns Verb nurbs curve
*/
convertToNurbsCurve(inputs: Inputs.Polyline.PolylineDto): any;
/**
* Gets the length of the polyline
* @param inputs Polyline to be queried
* @returns Length of the polyline
*/
length(inputs: Inputs.Polyline.PolylineDto): number;
/**
* Gets the number of points in the polyline
* @param inputs Polyline to be queried
* @returns Number of points in polyline
*/
countPoints(inputs: Inputs.Polyline.PolylineDto): number;
/**
* Gets the points of the polyline
* @param inputs Polyline to be queried
* @returns Points of the polyline
*/
getPoints(inputs: Inputs.Polyline.PolylineDto): number[][];
/**
* Reverse the points of the polyline
* @param inputs Polyline to be reversed
* @returns Reversed polyline
*/
reverse(inputs: Inputs.Polyline.PolylineDto): Inputs.Polyline.PolylinePropertiesDto;
/**
* Transform the polyline
* @param inputs Polyline to be transformed
* @returns Transformed polyline
*/
transformPolyline(inputs: Inputs.Polyline.TransformPolylineDto): Inputs.Polyline.PolylinePropertiesDto;
/**
* Create the polyline
* @param inputs Points of the polyline
* @returns Polyline
*/
create(inputs: Inputs.Polyline.PolylinePropertiesDto): Inputs.Polyline.PolylinePropertiesDto;
}