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@bitblit/asyncglk

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import * as GlkOte from '../common/glkote.js'; import * as protocol from '../../common/protocol.js'; export default class RemGlk extends GlkOte.GlkOteBase implements GlkOte.GlkOte { private stdin; private stdout; constructor(); init(options: GlkOte.GlkOteOptions): Promise<void>; log(_msg: string): void; update(data: protocol.Update): void; cancel_inputs(windows: protocol.InputUpdate[]): void; disable(disable: boolean): void; handle_specialinput(data: protocol.SpecialInput): void; save_allstate(): void; update_content(content: protocol.ContentUpdate[]): void; update_inputs(windows: protocol.InputUpdate[]): void; update_windows(windows: protocol.WindowUpdate[]): void; }