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@bezlepkin/nativescript-ar

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NativeScript Augmented Reality plugin. ARKit on iOS and (with the help of Sceneform) ARCore on Android.

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.ARCommonGeometryNode = void 0; const arcommon_1 = require("./arcommon"); const armaterialfactory_1 = require("./armaterialfactory"); class ARCommonGeometryNode extends arcommon_1.ARCommonNode { constructor(options, node) { super(options, node); if (options.materials) { let material = options.materials[0]; armaterialfactory_1.ARMaterialFactory.applyMaterial(node, material); } } setMaterials(materials) { armaterialfactory_1.ARMaterialFactory.applyMaterial(this.android, materials[0]).catch((e) => console.log(e)); } } exports.ARCommonGeometryNode = ARCommonGeometryNode;