@bespunky/angular-zen
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The Angular tools you always wished were there.
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TypeScript
import { Observable } from 'rxjs';
import { DurationAnnotation, ObserverName, ViewMode } from '../abstraction/types/general';
import { OnObserverContext } from '../abstraction/types/on-observer-context';
import { OnObserverBaseDirective } from '../abstraction/on-observer-base.directive';
import * as i0 from "@angular/core";
/**
* Documentation in {@link OnObserverNextDirective.onObserverNext} to allow in-template tooltips.
*
* @export
* @class OnObserverNextDirective
* @extends {OnObserverBaseDirective<T>}
* @template T The type of value the observable emits.
*/
export declare class OnObserverNextDirective<T> extends OnObserverBaseDirective<T> {
protected selector: string;
protected renderOnCallsTo: ObserverName;
/**
* Renders the template when the specified observable emits a value.
*
* ## Features
*
* #### View Context
* Use the microsyntax `as` keyword to assign resolved values to a variable.
* Use the microsyntax `let` keyword to assign the {@link OnObserverContext full context object} to a variable (e.g. `let context`).
*
* #### Delayed rendering
* Specify a value for {@link OnObserverBaseDirective.showAfter `showAfter`} to delay rendering.
*
* #### Auto destroy
* Specify {@link OnObserverBaseDirective.showFor `showFor`} to automatically destroy the view after a certain duration.
*
* #### Countdown updates
* When {@link OnObserverBaseDirective.showFor `showFor`} is specified, the view context will be updated with the time remaining until the view
* is destroyed and the time elapsed since it was rendered. This allows giving the user feedback in a progress bar, a spinner, a textual timer
* or any other UI component.
*
* Remaining is provided by the {@link OnObserverContext.remaining `remaining`} property. Elapsed time is provided by the {@link OnObserverContext.elapsed `elapsed`}
* property. Access it by assigning a variable using `let`, like so:
* `let remaining = remaining`
*
* #### Multi view mode
* Specify {@link OnObserverBaseDirective.viewMode `viewMode = 'multiple'`} to enable rendering a new view for each intercepted call
* instead of updating a single rendered view. This allows stacking logs, notification snackbars, or any other aggregation functionality.
* Combined with {@link OnObserverBaseDirective.showFor `showFor`}, this is great for disappearing messages/notifications.
*
* #### View index
* In multi-view mode, the context will contain the index of the view, which can be used for calculations and styling.
*/
set onObserverNext(value: Observable<T>);
/**
* (Optional) The view mode the directive will operate in:
* `'single'` - A single view will be rendered on intercepted calls. If a view has already been rendered when a call is intercepted,
* the existing view will be updated with data from the new call.
*
* `'multiple'` - Every new intercepted call will render a new view with its own context and data encapsulated from the current call.
*
* Default is `'single'`.
*/
set onObserverNextViewMode(viewMode: ViewMode);
/**
* (Optional) The duration for which the directive should wait before rendering the view once an intercepted call is made.
*
* You can specify a number, which will be treated as milliseconds, or a string with the format of `<number><ms | s | ms>`.
* Numbers can be either integers or floats.
* For example:
* - `3000` - Wait for 3 seconds, then render the view.
* - `'10s'` - Wait for 10 seconds, then render the view.
* - `'0.5m'` - Wait for 30 seconds, then render the view.
* - `'100ms'` - Wait for 100 milliseconds, then render the view.
*
* Default is `0`, meaning immediately render the view.
*
* TODO: ADD LINK TO TOUR OR FULL WIKI PAGE
* Read more {@link OnObserverBaseDirective About render flow}.
**/
set onObserverNextShowAfter(duration: DurationAnnotation);
/**
* (Optional) The duration for which the view should be rendered. When the duration passes, the view will be auto destroyed.
*
* You can specify a number, which will be treated as milliseconds, or a string with the format of `<number><ms | s | ms>`.
* Numbers can be either integers or floats.
* For example:
* - `3000` - The view will be destroyed after 3 seconds.
* - `'10s'` - The view will be destroyed after 10 seconds.
* - `'0.5m'` - The view will be destroyed after 30 seconds.
* - `'100ms'` - The view will be destroyed after 100 milliseconds.
*
* During the time the view is rendered, the context will be updated with a countdown object to facilitate any UI part used to
* indicate countdown to the user. The countdown will be exposed through the {@link OnObserverContext.remaining `remaining`}
* property and the elapsed time through {@link OnObserverContext.elapsed `elapsed`} property in the view context and can both
* be accessed be declaring a `let` variable (e.g. `let remaining = remaining`).
* See {@link OnObserverBaseDirective.countdownInterval `countdownInterval`} for changing the updates interval.
*
* When unspecified, the view will be destroyed immediately once the observer detects a call different to the intercepted ones.
*
* TODO: ADD LINK TO TOUR OR FULL WIKI PAGE
* Read more {@link OnObserverBaseDirective About render flow}.
**/
set onObserverNextShowFor(duration: DurationAnnotation);
/**
* ### Only used when passing a value to {@link OnObserverBaseDirective.showFor `showFor`}.
*
* (Optional) The interval with which countdown updates should be made to the view's context before it auto destroys.
* The lower the value, the more updates will be made to the context, but the more resources your directive will consume.
*
* You can specify a number, which will be treated as milliseconds, or a string with the format of `<number><ms | s | ms>`.
* Numbers can be either integers or floats.
* For example:
* - `3000` - 3 seconds between each update.
* - `'10s'` - 10 seconds between each update.
* - `'0.5m'` - 30 seconds between each update.
* - `'100ms'` - 100 milliseconds between each update.
*
* You can also specify `'animationFrames'` so the countdown gets updated each time the browser is working on animations.
*
* When unspecified, the total duration of the countdown will be divided by {@link DefaultCountdownUpdateCount `DefaultCountdownUpdateCount`}
* to get a fixed interval which will make for {@link DefaultCountdownUpdateCount `DefaultCountdownUpdateCount`} countdown updates.
*/
set onObserverNextCountdownInterval(duration: DurationAnnotation | 'animationFrames');
static ngTemplateContextGuard<T>(directive: OnObserverNextDirective<T>, context: unknown): context is OnObserverContext<T>;
static ɵfac: i0.ɵɵFactoryDeclaration<OnObserverNextDirective<any>, never>;
static ɵdir: i0.ɵɵDirectiveDeclaration<OnObserverNextDirective<any>, "[onObserverNext]", never, { "onObserverNext": "onObserverNext"; "onObserverNextViewMode": "onObserverNextViewMode"; "onObserverNextShowAfter": "onObserverNextShowAfter"; "onObserverNextShowFor": "onObserverNextShowFor"; "onObserverNextCountdownInterval": "onObserverNextCountdownInterval"; }, {}, never, never, false>;
}