@benev/construct
Version:
game map editing suite for babylon
14 lines (10 loc) • 765 B
text/typescript
import {icon, svg} from "../../icon.js"
export const icon_tabler_vector_triangle = icon(svg`<svg xmlns="http://www.w3.org/2000/svg" class="icon icon-tabler icon-tabler-vector-triangle" width="44" height="44" viewBox="0 0 24 24" stroke-width="2" stroke="currentColor" fill="none" stroke-linecap="round" stroke-linejoin="round">
<path stroke="none" d="M0 0h24v24H0z" fill="none"/>
<path d="M10 4m0 1a1 1 0 0 1 1 -1h2a1 1 0 0 1 1 1v2a1 1 0 0 1 -1 1h-2a1 1 0 0 1 -1 -1z" />
<path d="M3 17m0 1a1 1 0 0 1 1 -1h2a1 1 0 0 1 1 1v2a1 1 0 0 1 -1 1h-2a1 1 0 0 1 -1 -1z" />
<path d="M17 17m0 1a1 1 0 0 1 1 -1h2a1 1 0 0 1 1 1v2a1 1 0 0 1 -1 1h-2a1 1 0 0 1 -1 -1z" />
<path d="M6.5 17.1l5 -9.1" />
<path d="M17.5 17.1l-5 -9.1" />
<path d="M7 19l10 0" />
</svg>`)