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@benev/construct
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game map editing suite for babylon
github.com/benevolent-games/construct
benevolent-games/construct
@benev/construct
/
s
/
glb
/
parts
/
transforms
/
utils
/
count_vertices.ts
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(9 loc)
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import
{
Mesh
}
from
"@gltf-transform/core"
export
function
count_vertices
(
mesh: Mesh
) {
let
vertices =
0
for
(
const
primitive
of
mesh.
listPrimitives
()) {
const
position = primitive.
getAttribute
(
'POSITION'
)! vertices += position.
getCount
() }
return
vertices }