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@benev/construct
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game map editing suite for babylon
github.com/benevolent-games/construct
benevolent-games/construct
@benev/construct
/
s
/
context
/
controllers
/
flowchart
/
flows
/
flycam_grabbing.ts
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(9 loc)
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import
{
Flow
, m}
from
"../parts/flow.js"
export
class
FlycamGrabbingFlow
extends
Flow
{ modes =
m
(
"operation"
,
"flycam_grabbed"
,
"flycam"
,
"fps"
, ) }