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@belvo-finance/belvo-vue-components

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## Project setup ``` npm install ```

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var subframeEnabled = true; var expressionsPlugin; var isSafari = /^((?!chrome|android).)*safari/i.test(navigator.userAgent); var cachedColors = {}; var bm_rounder = Math.round; var bm_rnd; var bm_pow = Math.pow; var bm_sqrt = Math.sqrt; var bm_abs = Math.abs; var bm_floor = Math.floor; var bm_max = Math.max; var bm_min = Math.min; var blitter = 10; var BMMath = {}; (function(){ var propertyNames = ["abs", "acos", "acosh", "asin", "asinh", "atan", "atanh", "atan2", "ceil", "cbrt", "expm1", "clz32", "cos", "cosh", "exp", "floor", "fround", "hypot", "imul", "log", "log1p", "log2", "log10", "max", "min", "pow", "random", "round", "sign", "sin", "sinh", "sqrt", "tan", "tanh", "trunc", "E", "LN10", "LN2", "LOG10E", "LOG2E", "PI", "SQRT1_2", "SQRT2"]; var i, len = propertyNames.length; for(i=0;i<len;i+=1){ BMMath[propertyNames[i]] = Math[propertyNames[i]]; } }()); function ProjectInterface(){return {};} BMMath.random = Math.random; BMMath.abs = function(val){ var tOfVal = typeof val; if(tOfVal === 'object' && val.length){ var absArr = createSizedArray(val.length); var i, len = val.length; for(i=0;i<len;i+=1){ absArr[i] = Math.abs(val[i]); } return absArr; } return Math.abs(val); }; var defaultCurveSegments = 150; var degToRads = Math.PI/180; var roundCorner = 0.5519; function roundValues(flag){ if(flag){ bm_rnd = Math.round; }else{ bm_rnd = function(val){ return val; }; } } roundValues(false); function styleDiv(element){ element.style.position = 'absolute'; element.style.top = 0; element.style.left = 0; element.style.display = 'block'; element.style.transformOrigin = element.style.webkitTransformOrigin = '0 0'; element.style.backfaceVisibility = element.style.webkitBackfaceVisibility = 'visible'; element.style.transformStyle = element.style.webkitTransformStyle = element.style.mozTransformStyle = "preserve-3d"; } function BMEnterFrameEvent(type, currentTime, totalTime, frameMultiplier){ this.type = type; this.currentTime = currentTime; this.totalTime = totalTime; this.direction = frameMultiplier < 0 ? -1 : 1; } function BMCompleteEvent(type, frameMultiplier){ this.type = type; this.direction = frameMultiplier < 0 ? -1 : 1; } function BMCompleteLoopEvent(type, totalLoops, currentLoop, frameMultiplier){ this.type = type; this.currentLoop = currentLoop; this.totalLoops = totalLoops; this.direction = frameMultiplier < 0 ? -1 : 1; } function BMSegmentStartEvent(type, firstFrame, totalFrames){ this.type = type; this.firstFrame = firstFrame; this.totalFrames = totalFrames; } function BMDestroyEvent(type, target){ this.type = type; this.target = target; } function BMRenderFrameErrorEvent(nativeError, currentTime) { this.type = 'renderFrameError'; this.nativeError = nativeError; this.currentTime = currentTime; } function BMConfigErrorEvent(nativeError) { this.type = 'configError'; this.nativeError = nativeError; } function BMAnimationConfigErrorEvent(type, nativeError) { this.type = type; this.nativeError = nativeError; this.currentTime = currentTime; } var createElementID = (function(){ var _count = 0; return function createID() { return '__lottie_element_' + ++_count } }()) function HSVtoRGB(h, s, v) { var r, g, b, i, f, p, q, t; i = Math.floor(h * 6); f = h * 6 - i; p = v * (1 - s); q = v * (1 - f * s); t = v * (1 - (1 - f) * s); switch (i % 6) { case 0: r = v; g = t; b = p; break; case 1: r = q; g = v; b = p; break; case 2: r = p; g = v; b = t; break; case 3: r = p; g = q; b = v; break; case 4: r = t; g = p; b = v; break; case 5: r = v; g = p; b = q; break; } return [ r, g, b ]; } function RGBtoHSV(r, g, b) { var max = Math.max(r, g, b), min = Math.min(r, g, b), d = max - min, h, s = (max === 0 ? 0 : d / max), v = max / 255; switch (max) { case min: h = 0; break; case r: h = (g - b) + d * (g < b ? 6: 0); h /= 6 * d; break; case g: h = (b - r) + d * 2; h /= 6 * d; break; case b: h = (r - g) + d * 4; h /= 6 * d; break; } return [ h, s, v ]; } function addSaturationToRGB(color,offset){ var hsv = RGBtoHSV(color[0]*255,color[1]*255,color[2]*255); hsv[1] += offset; if (hsv[1] > 1) { hsv[1] = 1; } else if (hsv[1] <= 0) { hsv[1] = 0; } return HSVtoRGB(hsv[0],hsv[1],hsv[2]); } function addBrightnessToRGB(color,offset){ var hsv = RGBtoHSV(color[0]*255,color[1]*255,color[2]*255); hsv[2] += offset; if (hsv[2] > 1) { hsv[2] = 1; } else if (hsv[2] < 0) { hsv[2] = 0; } return HSVtoRGB(hsv[0],hsv[1],hsv[2]); } function addHueToRGB(color,offset) { var hsv = RGBtoHSV(color[0]*255,color[1]*255,color[2]*255); hsv[0] += offset/360; if (hsv[0] > 1) { hsv[0] -= 1; } else if (hsv[0] < 0) { hsv[0] += 1; } return HSVtoRGB(hsv[0],hsv[1],hsv[2]); } var rgbToHex = (function(){ var colorMap = []; var i; var hex; for(i=0;i<256;i+=1){ hex = i.toString(16); colorMap[i] = hex.length == 1 ? '0' + hex : hex; } return function(r, g, b) { if(r<0){ r = 0; } if(g<0){ g = 0; } if(b<0){ b = 0; } return '#' + colorMap[r] + colorMap[g] + colorMap[b]; }; }());