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@befacidev/djs-easy

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Use discord.js but easily for beginners

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import * as djs from "discord.js"; import { Partials, RESTOptions } from "discord.js"; interface ClientOptions { shards?: number | readonly number[] | 'auto'; closeTimeout?: number; partials?: (keyof typeof Partials)[]; intents: ("Guilds" | "ManageGuild" | "Voices" | "Messages" | "AutoMod" | "Webhooks" | "Presence" | "Members")[]; rest?: Partial<RESTOptions>; } interface EventOptions { once?: boolean; } interface Option { name: string; description: string; type: "number" | "string" | "user" | "integer"; required: boolean; minValue?: number; maxValue?: number; choices?: { name: string; value: string | number; }[]; } export declare enum Events { guildJoined = "guildCreate", guildLeaved = "guildDelete", guildUpdated = "guildUpdate", channelCreated = "channelCreate", channelDeleted = "channelDelete", channelUpdated = "channelUpdate", channelPinsUpdated = "channelPinsUpdate", emojiCreated = "emojiCreate", emojiDeleted = "emojiDelete", emojiUpdated = "emojiUpdate", stickerCreated = "stickerCreate", stickerDeleted = "stickerDelete", stickerUpdated = "stickerUpdate", memberJoined = "guildMemberAdd", memberLeaved = "guildMemberRemove", memberUpdated = "guildMemberUpdate", roleCreated = "roleCreate", roleDeleted = "roleDelete", roleUpdated = "roleUpdate", presenceUpdated = "presenceUpdate", voiceStateUpdated = "voiceStateUpdate", newMessage = "messageCreate", messageDeleted = "messageDelete", messageUpdated = "messageUpdate", messageReactionAdded = "messageReactionAdd", messageReactionRemoved = "messageReactionRemove", messageReactionRemovedAll = "messageReactionRemoveAll", typingStarted = "typingStart", userUpdated = "userUpdate", interactionCreated = "interactionCreate", webhookUpdated = "webhookUpdate", autoModBlocked = "autoModerationActionExecution", botReady = "ready", botReconnecting = "shardReconnecting", botDisconnected = "shardDisconnect", botResumed = "shardResume", botError = "error", botWarn = "warn", botDebug = "debug" } export declare class Bot { discordjs_client: djs.Client; private token; private showDebugLogLevel; constructor(token: string, options: ClientOptions, showDebugLogLevel?: boolean); /** * Add a listener via Discord.JS * Example: bot.on("messageCreate", (msg) => ...) */ on<K extends keyof djs.ClientEvents>(event: K, callback: (...args: djs.ClientEvents[K]) => void): void; /** * Send a message on a channel */ sendMessage(channelId: string, content: string | djs.MessagePayload | djs.MessageCreateOptions): Promise<djs.Message<true> | djs.Message<false>>; /** * Send a message to a user (via his ID) in his DM */ sendDMMessage(userId: string, content: string | djs.MessagePayload | djs.MessageCreateOptions): Promise<void>; /** * Register prefix commands via this * Usage Example: bot.registerCommand("!").addCommand("lorem", (message, args) => ...).addCommand("hello", (message, args) => ...) ...; */ registerCommands(prefix: string): { addCommand: (name: string, handler: (msg: djs.Message, args: string[]) => void) => any; }; /** * Register slash commands via this * Usage Example: bot.registerSlashCommand() * .addCommand({ name: "lorem", description: "Send a Lorem Ipsum" }, (message, args) => ...) * .addCommand({ name: "hello", description: "Hello, World!" }, (message, args) => ...) * ...; */ registerSlashCommands(): { addCommand: (command: { name: string; description: string; options?: Option[]; }, handler: (interaction: djs.ChatInputCommandInteraction) => void) => any; }; registerEvent(event: Events | keyof Events, handler: (...args: any[]) => void, options?: EventOptions): void; private _getIntents__; private login; } export {};