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@beetpx/beetpx

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A TypeScript framework for pixel art browser games.

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import { $v } from "../../shorthands"; export class SpriteCanvasXyMapper { #targetXy; #scaleXy; constructor(targetXy, scaleXy) { this.#targetXy = targetXy; this.#scaleXy = scaleXy; } toCanvasXy(spriteXy) { return $v(this.#targetXy.x + spriteXy.x * this.#scaleXy.x, this.#targetXy.y + spriteXy.y * this.#scaleXy.y); } toSpriteXy(canvasX, canvasY) { return [ this.#scaleXy.x === 0 ? 0 : Math.floor((canvasX - this.#targetXy.x) / this.#scaleXy.x), this.#scaleXy.y === 0 ? 0 : Math.floor((canvasY - this.#targetXy.y) / this.#scaleXy.y), ]; } } //# sourceMappingURL=SpriteCanvasXyMapper.js.map