@bedrock-oss/stylish
Version:
A decorator package with for developing add-ons with Script API in Minecraft Bedrock Edition
80 lines (76 loc) • 1.94 kB
JavaScript
// src/index.ts
import { system, world } from "@minecraft/server";
// src/itemRegistry.ts
var registry = [];
function ItemComponent(ctor) {
if (!ctor.componentId) {
throw new Error(`Component ${ctor.name} is missing static componentId`);
}
registry.push(ctor);
}
function registerAllItemComponents(itemComponentRegistry) {
for (const Ctor of registry) {
itemComponentRegistry.registerCustomComponent(
Ctor.componentId,
new Ctor()
);
}
}
// src/blockRegistry.ts
var registry2 = [];
function BlockComponent(ctor) {
if (!ctor.componentId) {
throw new Error(`Component ${ctor.name} is missing static componentId`);
}
registry2.push(ctor);
}
function registerAllBlockComponents(blockComponentRegistry) {
for (const Ctor of registry2) {
blockComponentRegistry.registerCustomComponent(
Ctor.componentId,
new Ctor()
);
}
}
// src/autobind.ts
function BindThis(_target, propertyKey, descriptor) {
const original = descriptor.value;
return {
configurable: true,
enumerable: descriptor.enumerable,
get() {
const bound = original.bind(this);
Object.defineProperty(this, propertyKey, {
value: bound,
configurable: true,
writable: true,
enumerable: false
});
return bound;
}
};
}
// src/index.ts
function initV1() {
world.beforeEvents.worldInitialize.subscribe((e) => {
registerAllComponents(e.itemComponentRegistry, e.blockComponentRegistry);
});
}
function initV2() {
system.beforeEvents.startup.subscribe((e) => {
registerAllComponents(e.itemComponentRegistry, e.blockComponentRegistry);
});
}
function registerAllComponents(itemRegistry, blockRegistry) {
registerAllItemComponents(itemRegistry);
registerAllBlockComponents(blockRegistry);
}
export {
BindThis,
BlockComponent,
ItemComponent,
initV1,
initV2,
registerAllComponents
};
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