@battle-racing/br-common-lib
Version:
Common library for all Battle Racing Repositorios
149 lines (148 loc) • 6.9 kB
TypeScript
import { z } from 'zod';
export declare const damageEffectNameSchema: z.ZodEnum<{
readonly GENERIC: "Generic";
readonly TRAP_HIT: "Trap Hit";
readonly PULSE_HIT: "Pulse Hit";
readonly STAR_HIT_LEFT: "Star Hit Left";
readonly STAR_HIT_RIGHT: "Star Hit Right";
readonly SHOT_HIT: "Shot Hit";
readonly SHORTCUT: "Shortcut";
readonly BLUE_SHOT_HIT: "Blue Shot Hit";
}>;
export declare const damageTargetSchema: z.ZodEnum<{
readonly ANY: "Any";
readonly ALL: "All";
readonly FIRST: "First";
readonly LAST: "Last";
readonly NEXT: "Next";
readonly PREVIOUS: "Previous";
}>;
export declare const damageSchema: z.ZodObject<{
name: z.ZodEnum<{
readonly GENERIC: "Generic";
readonly TRAP_HIT: "Trap Hit";
readonly PULSE_HIT: "Pulse Hit";
readonly STAR_HIT_LEFT: "Star Hit Left";
readonly STAR_HIT_RIGHT: "Star Hit Right";
readonly SHOT_HIT: "Shot Hit";
readonly SHORTCUT: "Shortcut";
readonly BLUE_SHOT_HIT: "Blue Shot Hit";
}>;
target: z.ZodEnum<{
readonly ANY: "Any";
readonly ALL: "All";
readonly FIRST: "First";
readonly LAST: "Last";
readonly NEXT: "Next";
readonly PREVIOUS: "Previous";
}>;
sound: z.ZodEnum<{
readonly BATTLE_GOD_ACTIVATION: "battle_god_activation.mp3";
readonly BATTLE_LASER_ACTIVATION: "battle_laser_activation.mp3";
readonly BATTLE_LASER_DAMAGE: "battle_laser_damage.mp3";
readonly BATTLE_PULSE_ACTIVATION: "battle_pulse_activation.mp3";
readonly BATTLE_PULSE_DAMAGE: "battle_pulse_damage.mp3";
readonly BATTLE_SHIELD_ACTIVATION: "battle_shield_activation.mp3";
readonly BATTLE_SHOT_ACTIVATION: "battle_shot_activation.mp3";
readonly BATTLE_SHOT_DAMAGE: "battle_shot_damage.mp3";
readonly BATTLE_STAR_DAMAGE: "battle_star_damage.mp3";
readonly BATTLE_TRAP_ACTIVATION: "battle_trap_activation.mp3";
readonly BATTLE_TRAP_DAMAGE: "battle_trap_damage.mp3";
readonly BATTLE_TURBO_ACTIVATION: "battle_turbo_activation.mp3";
readonly COUNTDOWN_3_2_1: "countdown_3_2_1.mp3";
readonly EMERGENCY_ALERT: "emergency_alert.mp3";
readonly ENGINE_START: "engine_start.mp3";
readonly FINAL_LAP_MARIO_KART: "final_lap_mario_kart.mp3";
readonly KART_SKIDING: "kart_skiding.mp3";
readonly PICK_COIN_X2: "pick_coin_x2.mp3";
readonly POWER_UP_SELECTION: "power_up_selection.mp3";
readonly SAD_TRUMPET_LOSER: "sad_trumpet_loser.mp3";
readonly SYSTEM_STARTED: "system_started.mp3";
readonly WARNING_ALERT_THIS_IS_NOT_A_TEST: "warning_alert_this_is_not_a_test.mp3";
readonly WINNER_LAUGH: "winner_laugh.mp3";
}>;
rgbEffect: z.ZodEnum<{
readonly SHOW_COLOR_KART: "Show Color Kart";
readonly STAR_EFFECT: "Star Effect";
readonly RAY_EFFECT: "Ray Effect";
readonly RAY_HIT_EFFECT: "Ray Hit Effect";
readonly SPEED_BOOST_EFFECT: "Speed Boost Effect";
readonly CHARGED_POWER_EFFECT: "Charged Power Effect";
readonly ROULETTE_EFFECT: "Roulette Effect";
readonly SHIELD_EFFECT: "Shield Effect";
readonly BROKEN_SHIELD_EFFECT: "Broken Shield Effect";
readonly HIT_RIGHT_EFFECT: "Hit Right Effect";
readonly HIT_LEFT_EFFECT: "Hit Left Effect";
readonly HIT_FRONT_EFFECT: "Hit Front Effect";
readonly HIT_BACK_EFFECT: "Hit Back Effect";
readonly HIT_DISK_EFFECT: "Hit Disk Effect";
readonly BALL_SHOT_EFFECT: "Ball Shot Effect";
readonly DISK_SHOT_EFFECT: "Disk Shot Effect";
readonly EMERGENCY_EFFECT: "Emergency Effect";
readonly WAIT_EFFECT: "Wait Effect";
}>;
amount: z.ZodNumber;
flagMediaName: z.ZodEnum<{
readonly HEART_00: "heart_00";
readonly HEART_01: "heart_01";
readonly HEART_02: "heart_02";
readonly HEART_03: "heart_03";
readonly HEART_04: "heart_04";
readonly HEART_05: "heart_05";
readonly HEART_06: "heart_06";
readonly HEART_07: "heart_07";
readonly HEART_08: "heart_08";
readonly HEART_09: "heart_09";
readonly HEART_10: "heart_10";
readonly HEART_11: "heart_11";
readonly HEART_12: "heart_12";
readonly SMILE: "smile";
readonly POOP: "poop";
readonly HEART: "heart";
readonly LAUGH_WITH_TONGUE_FACE: "laugh_with_tongue_face";
readonly LAUGH_WITH_TONGUE_AND_GLASSES_FACE: "laugh_with_tongue_and_glasses_face";
readonly WINK_TO_SMILE_FACE: "wink_to_smile_face";
readonly LAUGH_WITH_TONGUE_AND_HELMET: "laugh_with_tongue_and_helmet";
readonly BLUE_SMILE_FACE: "blue_smile_face";
readonly BLUE_SMILE_FACE_TO_PINK: "blue_smile_face_to_pink";
readonly PINK_FACE_WITH_GLASSES_TO_BLUE: "pink_face_with_glasses_to_blue";
readonly BLUE_CRYING_FACE: "blue_crying_face";
readonly BLUSH_SMILE_FACE_TO_SMILE: "blush_smile_face_to_smile";
readonly CRYING_FACE: "crying_face";
readonly ANGRY_FACE: "angry_face";
readonly IN_LOVE_FACE: "in_love_face";
readonly FACE_WITH_GLASSES: "face_with_glasses";
readonly DEVIL: "devil";
readonly GHOST: "ghost";
readonly SKULL: "skull";
readonly LIKE: "like";
readonly RANDOM_EFFECT: "random_effect";
readonly HELMET_BLACK_BACKGROUND: "helmet_black_background";
readonly ELECTROCUTED: "electrocuted";
readonly THUNDER_EXPLOSION: "thunder_explosion";
readonly SHIELD_BLUE_TO_PINK: "shield_blue_to_pink";
readonly FALLING_OIL_DROP: "falling_oil_drop";
readonly OIL_DROP_COLORS: "oil_drop_colors";
readonly TURBO: "turbo";
readonly FIREBALL: "fireball";
readonly HIT_EFFECT: "hit_effect";
readonly SLOW_SNAIL: "slow_snail";
readonly NITRO_BOTTLE: "nitro_bottle";
readonly ROCKET_LAUNCHING: "rocket_launching";
readonly SPEED_METER_INCREASING: "speed_meter_increasing";
readonly THREE_TWO_ONE_RACE_START: "three_two_one_race_start";
readonly VICTORY: "victory";
readonly DANGER_YELLOW_AND_RED: "danger_yellow_and_red";
readonly DANGER_RED_AND_WHITE_RED: "danger_red_and_white_red";
readonly REPAIR_TOOLS: "repair_tools";
readonly BR_CHANGE_COLOR: "br_change_color";
readonly STATIC_HELMET: "static_helmet";
readonly STATIC_LIGHTNING: "static_lightning";
readonly STATIC_SHIELD: "static_shield";
readonly STATIC_OIL_DROP: "static_oil_drop";
readonly STATIC_EXHAUST: "static_exhaust";
readonly STATIC_FIREBALL: "static_fireball";
readonly STATIC_BEATING_HEART: "static_beating_heart";
readonly STATIC_SPEED_PAD: "static_speed_pad";
}>;
}, z.core.$strip>;