@battle-racing/br-common-lib
Version:
Common library for all Battle Racing Repositorios
1,050 lines • 57.8 kB
TypeScript
import { z } from 'zod';
export declare const changeSpeedActionCommandOptionsSchema: z.ZodObject<{
forUnlimitedTime: z.ZodOptional<z.ZodBoolean>;
speed: z.ZodUnion<readonly [z.ZodNumber, z.ZodUnion<readonly [z.ZodNumber, z.ZodString, z.ZodString]>]>;
}, z.core.$strip>;
export declare const speedModuleCommandSchema: z.ZodUnion<readonly [z.ZodObject<{
module: z.ZodLiteral<"speed">;
action: z.ZodLiteral<"activate">;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"speed">;
action: z.ZodLiteral<"deactivate">;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"speed">;
action: z.ZodLiteral<"change">;
params: z.ZodObject<{
forUnlimitedTime: z.ZodOptional<z.ZodBoolean>;
speed: z.ZodUnion<readonly [z.ZodNumber, z.ZodUnion<readonly [z.ZodNumber, z.ZodString, z.ZodString]>]>;
}, z.core.$strip>;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"speed">;
action: z.ZodLiteral<"configure">;
params: z.ZodObject<{
defaultSpeed: z.ZodNumber;
timeDuration: z.ZodNumber;
}, z.core.$strip>;
}, z.core.$strip>]>;
export declare const playSoundActionCommandOptionsSchema: z.ZodObject<{
soundName: z.ZodEnum<{
readonly BATTLE_GOD_ACTIVATION: "battle_god_activation.mp3";
readonly BATTLE_LASER_ACTIVATION: "battle_laser_activation.mp3";
readonly BATTLE_LASER_DAMAGE: "battle_laser_damage.mp3";
readonly BATTLE_PULSE_ACTIVATION: "battle_pulse_activation.mp3";
readonly BATTLE_PULSE_DAMAGE: "battle_pulse_damage.mp3";
readonly BATTLE_SHIELD_ACTIVATION: "battle_shield_activation.mp3";
readonly BATTLE_SHOT_ACTIVATION: "battle_shot_activation.mp3";
readonly BATTLE_SHOT_DAMAGE: "battle_shot_damage.mp3";
readonly BATTLE_STAR_DAMAGE: "battle_star_damage.mp3";
readonly BATTLE_TRAP_ACTIVATION: "battle_trap_activation.mp3";
readonly BATTLE_TRAP_DAMAGE: "battle_trap_damage.mp3";
readonly BATTLE_TURBO_ACTIVATION: "battle_turbo_activation.mp3";
readonly COUNTDOWN_3_2_1: "countdown_3_2_1.mp3";
readonly EMERGENCY_ALERT: "emergency_alert.mp3";
readonly ENGINE_START: "engine_start.mp3";
readonly FINAL_LAP_MARIO_KART: "final_lap_mario_kart.mp3";
readonly KART_SKIDING: "kart_skiding.mp3";
readonly PICK_COIN_X2: "pick_coin_x2.mp3";
readonly POWER_UP_SELECTION: "power_up_selection.mp3";
readonly SAD_TRUMPET_LOSER: "sad_trumpet_loser.mp3";
readonly SYSTEM_STARTED: "system_started.mp3";
readonly WARNING_ALERT_THIS_IS_NOT_A_TEST: "warning_alert_this_is_not_a_test.mp3";
readonly WINNER_LAUGH: "winner_laugh.mp3";
}>;
durationMs: z.ZodOptional<z.ZodUnion<readonly [z.ZodNumber, z.ZodUnion<readonly [z.ZodNumber, z.ZodString, z.ZodString]>]>>;
}, z.core.$strip>;
export declare const soundModuleCommandSchema: z.ZodObject<{
module: z.ZodLiteral<"sound">;
action: z.ZodLiteral<"play">;
params: z.ZodObject<{
soundName: z.ZodEnum<{
readonly BATTLE_GOD_ACTIVATION: "battle_god_activation.mp3";
readonly BATTLE_LASER_ACTIVATION: "battle_laser_activation.mp3";
readonly BATTLE_LASER_DAMAGE: "battle_laser_damage.mp3";
readonly BATTLE_PULSE_ACTIVATION: "battle_pulse_activation.mp3";
readonly BATTLE_PULSE_DAMAGE: "battle_pulse_damage.mp3";
readonly BATTLE_SHIELD_ACTIVATION: "battle_shield_activation.mp3";
readonly BATTLE_SHOT_ACTIVATION: "battle_shot_activation.mp3";
readonly BATTLE_SHOT_DAMAGE: "battle_shot_damage.mp3";
readonly BATTLE_STAR_DAMAGE: "battle_star_damage.mp3";
readonly BATTLE_TRAP_ACTIVATION: "battle_trap_activation.mp3";
readonly BATTLE_TRAP_DAMAGE: "battle_trap_damage.mp3";
readonly BATTLE_TURBO_ACTIVATION: "battle_turbo_activation.mp3";
readonly COUNTDOWN_3_2_1: "countdown_3_2_1.mp3";
readonly EMERGENCY_ALERT: "emergency_alert.mp3";
readonly ENGINE_START: "engine_start.mp3";
readonly FINAL_LAP_MARIO_KART: "final_lap_mario_kart.mp3";
readonly KART_SKIDING: "kart_skiding.mp3";
readonly PICK_COIN_X2: "pick_coin_x2.mp3";
readonly POWER_UP_SELECTION: "power_up_selection.mp3";
readonly SAD_TRUMPET_LOSER: "sad_trumpet_loser.mp3";
readonly SYSTEM_STARTED: "system_started.mp3";
readonly WARNING_ALERT_THIS_IS_NOT_A_TEST: "warning_alert_this_is_not_a_test.mp3";
readonly WINNER_LAUGH: "winner_laugh.mp3";
}>;
durationMs: z.ZodOptional<z.ZodUnion<readonly [z.ZodNumber, z.ZodUnion<readonly [z.ZodNumber, z.ZodString, z.ZodString]>]>>;
}, z.core.$strip>;
}, z.core.$strip>;
export declare const ballSensorDiskThrowerModuleCommandSchema: z.ZodUnion<readonly [z.ZodObject<{
module: z.ZodLiteral<"ballSensorDiskThrower">;
action: z.ZodLiteral<"activateSensor">;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"ballSensorDiskThrower">;
action: z.ZodLiteral<"deactivateSensor">;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"ballSensorDiskThrower">;
action: z.ZodLiteral<"configureModule">;
params: z.ZodObject<{
waitTimeAfterHit: z.ZodNumber;
}, z.core.$strip>;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"ballSensorDiskThrower">;
action: z.ZodLiteral<"throwDisk">;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"ballSensorDiskThrower">;
action: z.ZodLiteral<"activateDiskThrower">;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"ballSensorDiskThrower">;
action: z.ZodLiteral<"deactivateDiskThrower">;
}, z.core.$strip>]>;
export declare const diskSensorBallShooterModuleCommandSchema: z.ZodUnion<readonly [z.ZodObject<{
module: z.ZodLiteral<"diskSensorBallShooter">;
action: z.ZodLiteral<"configure">;
params: z.ZodObject<{
prepareVoltagePercentage: z.ZodOptional<z.ZodNumber>;
attackVoltagePercentage: z.ZodOptional<z.ZodNumber>;
waitTimeAfterHit: z.ZodOptional<z.ZodNumber>;
}, z.core.$strip>;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"diskSensorBallShooter">;
action: z.ZodLiteral<"prepareShooter">;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"diskSensorBallShooter">;
action: z.ZodLiteral<"shootBall">;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"diskSensorBallShooter">;
action: z.ZodLiteral<"activateSensor">;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"diskSensorBallShooter">;
action: z.ZodLiteral<"deactivateSensor">;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"diskSensorBallShooter">;
action: z.ZodLiteral<"calibrateSensor">;
}, z.core.$strip>]>;
export declare const flagModuleCommandSchema: z.ZodUnion<readonly [z.ZodObject<{
module: z.ZodLiteral<"flag">;
action: z.ZodLiteral<"activate">;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"flag">;
action: z.ZodLiteral<"deactivate">;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"flag">;
action: z.ZodLiteral<"configure">;
params: z.ZodObject<{
kartId: z.ZodNumber;
kartNumber: z.ZodNumber;
kartColor: z.ZodEnum<{
readonly Black: "Black";
readonly Red: "Red";
readonly Blue: "Blue";
readonly Green: "Green";
readonly Yellow: "Yellow";
readonly Violet: "Violet";
readonly Cyan: "Cyan";
readonly Magenta: "Magenta";
readonly Orange: "Orange";
readonly White: "White";
readonly GreenYellow: "GreenYellow";
readonly SaddleBrown: "SaddleBrown";
}>;
screenBrightness: z.ZodNumber;
animationTime: z.ZodNumber;
}, z.core.$strip>;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"flag">;
action: z.ZodLiteral<"showMediaIndefinitely">;
params: z.ZodObject<{
screens: z.ZodObject<{
left: z.ZodBoolean;
right: z.ZodBoolean;
front: z.ZodBoolean;
back: z.ZodBoolean;
}, z.core.$strip>;
mediaSourceName: z.ZodEnum<{
readonly HEART_00: "heart_00";
readonly HEART_01: "heart_01";
readonly HEART_02: "heart_02";
readonly HEART_03: "heart_03";
readonly HEART_04: "heart_04";
readonly HEART_05: "heart_05";
readonly HEART_06: "heart_06";
readonly HEART_07: "heart_07";
readonly HEART_08: "heart_08";
readonly HEART_09: "heart_09";
readonly HEART_10: "heart_10";
readonly HEART_11: "heart_11";
readonly HEART_12: "heart_12";
readonly SMILE: "smile";
readonly POOP: "poop";
readonly HEART: "heart";
readonly LAUGH_WITH_TONGUE_FACE: "laugh_with_tongue_face";
readonly LAUGH_WITH_TONGUE_AND_GLASSES_FACE: "laugh_with_tongue_and_glasses_face";
readonly WINK_TO_SMILE_FACE: "wink_to_smile_face";
readonly LAUGH_WITH_TONGUE_AND_HELMET: "laugh_with_tongue_and_helmet";
readonly BLUE_SMILE_FACE: "blue_smile_face";
readonly BLUE_SMILE_FACE_TO_PINK: "blue_smile_face_to_pink";
readonly PINK_FACE_WITH_GLASSES_TO_BLUE: "pink_face_with_glasses_to_blue";
readonly BLUE_CRYING_FACE: "blue_crying_face";
readonly BLUSH_SMILE_FACE_TO_SMILE: "blush_smile_face_to_smile";
readonly CRYING_FACE: "crying_face";
readonly ANGRY_FACE: "angry_face";
readonly IN_LOVE_FACE: "in_love_face";
readonly FACE_WITH_GLASSES: "face_with_glasses";
readonly DEVIL: "devil";
readonly GHOST: "ghost";
readonly SKULL: "skull";
readonly LIKE: "like";
readonly RANDOM_EFFECT: "random_effect";
readonly HELMET_BLACK_BACKGROUND: "helmet_black_background";
readonly ELECTROCUTED: "electrocuted";
readonly THUNDER_EXPLOSION: "thunder_explosion";
readonly SHIELD_BLUE_TO_PINK: "shield_blue_to_pink";
readonly FALLING_OIL_DROP: "falling_oil_drop";
readonly OIL_DROP_COLORS: "oil_drop_colors";
readonly TURBO: "turbo";
readonly FIREBALL: "fireball";
readonly HIT_EFFECT: "hit_effect";
readonly SLOW_SNAIL: "slow_snail";
readonly NITRO_BOTTLE: "nitro_bottle";
readonly ROCKET_LAUNCHING: "rocket_launching";
readonly SPEED_METER_INCREASING: "speed_meter_increasing";
readonly THREE_TWO_ONE_RACE_START: "three_two_one_race_start";
readonly VICTORY: "victory";
readonly DANGER_YELLOW_AND_RED: "danger_yellow_and_red";
readonly DANGER_RED_AND_WHITE_RED: "danger_red_and_white_red";
readonly REPAIR_TOOLS: "repair_tools";
readonly BR_CHANGE_COLOR: "br_change_color";
readonly STATIC_HELMET: "static_helmet";
readonly STATIC_LIGHTNING: "static_lightning";
readonly STATIC_SHIELD: "static_shield";
readonly STATIC_OIL_DROP: "static_oil_drop";
readonly STATIC_EXHAUST: "static_exhaust";
readonly STATIC_FIREBALL: "static_fireball";
readonly STATIC_BEATING_HEART: "static_beating_heart";
readonly STATIC_SPEED_PAD: "static_speed_pad";
}>;
}, z.core.$strip>;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"flag">;
action: z.ZodLiteral<"showMediaTemporarily">;
params: z.ZodObject<{
screens: z.ZodObject<{
left: z.ZodBoolean;
right: z.ZodBoolean;
front: z.ZodBoolean;
back: z.ZodBoolean;
}, z.core.$strip>;
mediaSourceName: z.ZodEnum<{
readonly HEART_00: "heart_00";
readonly HEART_01: "heart_01";
readonly HEART_02: "heart_02";
readonly HEART_03: "heart_03";
readonly HEART_04: "heart_04";
readonly HEART_05: "heart_05";
readonly HEART_06: "heart_06";
readonly HEART_07: "heart_07";
readonly HEART_08: "heart_08";
readonly HEART_09: "heart_09";
readonly HEART_10: "heart_10";
readonly HEART_11: "heart_11";
readonly HEART_12: "heart_12";
readonly SMILE: "smile";
readonly POOP: "poop";
readonly HEART: "heart";
readonly LAUGH_WITH_TONGUE_FACE: "laugh_with_tongue_face";
readonly LAUGH_WITH_TONGUE_AND_GLASSES_FACE: "laugh_with_tongue_and_glasses_face";
readonly WINK_TO_SMILE_FACE: "wink_to_smile_face";
readonly LAUGH_WITH_TONGUE_AND_HELMET: "laugh_with_tongue_and_helmet";
readonly BLUE_SMILE_FACE: "blue_smile_face";
readonly BLUE_SMILE_FACE_TO_PINK: "blue_smile_face_to_pink";
readonly PINK_FACE_WITH_GLASSES_TO_BLUE: "pink_face_with_glasses_to_blue";
readonly BLUE_CRYING_FACE: "blue_crying_face";
readonly BLUSH_SMILE_FACE_TO_SMILE: "blush_smile_face_to_smile";
readonly CRYING_FACE: "crying_face";
readonly ANGRY_FACE: "angry_face";
readonly IN_LOVE_FACE: "in_love_face";
readonly FACE_WITH_GLASSES: "face_with_glasses";
readonly DEVIL: "devil";
readonly GHOST: "ghost";
readonly SKULL: "skull";
readonly LIKE: "like";
readonly RANDOM_EFFECT: "random_effect";
readonly HELMET_BLACK_BACKGROUND: "helmet_black_background";
readonly ELECTROCUTED: "electrocuted";
readonly THUNDER_EXPLOSION: "thunder_explosion";
readonly SHIELD_BLUE_TO_PINK: "shield_blue_to_pink";
readonly FALLING_OIL_DROP: "falling_oil_drop";
readonly OIL_DROP_COLORS: "oil_drop_colors";
readonly TURBO: "turbo";
readonly FIREBALL: "fireball";
readonly HIT_EFFECT: "hit_effect";
readonly SLOW_SNAIL: "slow_snail";
readonly NITRO_BOTTLE: "nitro_bottle";
readonly ROCKET_LAUNCHING: "rocket_launching";
readonly SPEED_METER_INCREASING: "speed_meter_increasing";
readonly THREE_TWO_ONE_RACE_START: "three_two_one_race_start";
readonly VICTORY: "victory";
readonly DANGER_YELLOW_AND_RED: "danger_yellow_and_red";
readonly DANGER_RED_AND_WHITE_RED: "danger_red_and_white_red";
readonly REPAIR_TOOLS: "repair_tools";
readonly BR_CHANGE_COLOR: "br_change_color";
readonly STATIC_HELMET: "static_helmet";
readonly STATIC_LIGHTNING: "static_lightning";
readonly STATIC_SHIELD: "static_shield";
readonly STATIC_OIL_DROP: "static_oil_drop";
readonly STATIC_EXHAUST: "static_exhaust";
readonly STATIC_FIREBALL: "static_fireball";
readonly STATIC_BEATING_HEART: "static_beating_heart";
readonly STATIC_SPEED_PAD: "static_speed_pad";
}>;
}, z.core.$strip>;
}, z.core.$strip>]>;
export declare const rgbModuleCommandSchema: z.ZodUnion<readonly [z.ZodObject<{
module: z.ZodLiteral<"rgb">;
action: z.ZodLiteral<"configure">;
params: z.ZodObject<{
kartColor: z.ZodEnum<{
readonly Black: "Black";
readonly Red: "Red";
readonly Blue: "Blue";
readonly Green: "Green";
readonly Yellow: "Yellow";
readonly Violet: "Violet";
readonly Cyan: "Cyan";
readonly Magenta: "Magenta";
readonly Orange: "Orange";
readonly White: "White";
readonly GreenYellow: "GreenYellow";
readonly SaddleBrown: "SaddleBrown";
}>;
brightness: z.ZodNumber;
effectTime: z.ZodNumber;
}, z.core.$strip>;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"rgb">;
action: z.ZodLiteral<"showEffect">;
params: z.ZodObject<{
effect: z.ZodEnum<{
readonly SHOW_COLOR_KART: "Show Color Kart";
readonly STAR_EFFECT: "Star Effect";
readonly RAY_EFFECT: "Ray Effect";
readonly RAY_HIT_EFFECT: "Ray Hit Effect";
readonly SPEED_BOOST_EFFECT: "Speed Boost Effect";
readonly CHARGED_POWER_EFFECT: "Charged Power Effect";
readonly ROULETTE_EFFECT: "Roulette Effect";
readonly SHIELD_EFFECT: "Shield Effect";
readonly BROKEN_SHIELD_EFFECT: "Broken Shield Effect";
readonly HIT_RIGHT_EFFECT: "Hit Right Effect";
readonly HIT_LEFT_EFFECT: "Hit Left Effect";
readonly HIT_FRONT_EFFECT: "Hit Front Effect";
readonly HIT_BACK_EFFECT: "Hit Back Effect";
readonly HIT_DISK_EFFECT: "Hit Disk Effect";
readonly BALL_SHOT_EFFECT: "Ball Shot Effect";
readonly DISK_SHOT_EFFECT: "Disk Shot Effect";
readonly EMERGENCY_EFFECT: "Emergency Effect";
readonly WAIT_EFFECT: "Wait Effect";
}>;
}, z.core.$strip>;
}, z.core.$strip>]>;
export declare const leftStarBackLaserModuleCommandSchema: z.ZodUnion<readonly [z.ZodObject<{
module: z.ZodLiteral<"leftStarBackLaser">;
action: z.ZodLiteral<"action">;
params: z.ZodObject<{
starAction: z.ZodOptional<z.ZodEnum<{
readonly ACTIVATE: "Activate";
readonly DEACTIVATE: "Deactivate";
readonly INIT_ATTACK: "Init Attack";
readonly CONFIGURE: "Configure";
readonly NONE: "None";
}>>;
laserAction: z.ZodOptional<z.ZodEnum<{
readonly ACTIVATE: "Activate";
readonly DEACTIVATE: "Deactivate";
readonly INIT_ATTACK: "Init Attack";
readonly CONFIGURE: "Configure";
readonly NONE: "None";
}>>;
}, z.core.$strip>;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"leftStarBackLaser">;
action: z.ZodLiteral<"configure">;
params: z.ZodObject<{
kartId: z.ZodNumber;
starAttackTime: z.ZodNumber;
laserAttackTime: z.ZodNumber;
}, z.core.$strip>;
}, z.core.$strip>]>;
export declare const rightStarFrontLaserModuleCommandSchema: z.ZodUnion<readonly [z.ZodObject<{
module: z.ZodLiteral<"rightStarFrontLaser">;
action: z.ZodLiteral<"action">;
params: z.ZodObject<{
starAction: z.ZodOptional<z.ZodEnum<{
readonly ACTIVATE: "Activate";
readonly DEACTIVATE: "Deactivate";
readonly INIT_ATTACK: "Init Attack";
readonly CONFIGURE: "Configure";
readonly NONE: "None";
}>>;
laserAction: z.ZodOptional<z.ZodEnum<{
readonly ACTIVATE: "Activate";
readonly DEACTIVATE: "Deactivate";
readonly INIT_ATTACK: "Init Attack";
readonly CONFIGURE: "Configure";
readonly NONE: "None";
}>>;
}, z.core.$strip>;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"rightStarFrontLaser">;
action: z.ZodLiteral<"configure">;
params: z.ZodObject<{
kartId: z.ZodNumber;
starAttackTime: z.ZodNumber;
laserAttackTime: z.ZodNumber;
}, z.core.$strip>;
}, z.core.$strip>]>;
export declare const screenModuleCommandSchema: z.ZodUnion<readonly [z.ZodObject<{
module: z.ZodLiteral<"screen">;
action: z.ZodLiteral<"showHomeView">;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"screen">;
action: z.ZodLiteral<"showCountdownView">;
params: z.ZodUnion<readonly [z.ZodObject<{
nextView: z.ZodLiteral<"Race">;
config: z.ZodObject<{
position: z.ZodOptional<z.ZodObject<{
current: z.ZodNullable<z.ZodNumber>;
total: z.ZodNullable<z.ZodNumber>;
}, z.core.$strip>>;
coins: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
gameTimeLeft: z.ZodOptional<z.ZodObject<{
minutes: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
seconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
}, z.core.$strip>>;
powerUp: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodEnum<{
readonly BATTLE_GOD: "Battle God";
readonly BATTLE_STAR: "Battle Star";
readonly BATTLE_SHOT: "Battle Shot";
readonly BATTLE_NITRO: "Battle Nitro";
readonly BATTLE_PULSE: "Battle Pulse";
readonly BATTLE_TRAP: "Battle Trap";
readonly BATTLE_SHIELD: "Battle Shield";
readonly BATTLE_TURBO: "Battle Turbo";
readonly BATTLE_BLUE_SHOT: "Battle Blue Shot";
}>, z.ZodLiteral<"Clear PowerUp">]>>>;
powerUpAnimationTimeSeconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
damageEffect: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodEnum<{
readonly GENERIC: "Generic";
readonly TRAP_HIT: "Trap Hit";
readonly PULSE_HIT: "Pulse Hit";
readonly STAR_HIT_LEFT: "Star Hit Left";
readonly STAR_HIT_RIGHT: "Star Hit Right";
readonly SHOT_HIT: "Shot Hit";
readonly SHORTCUT: "Shortcut";
readonly BLUE_SHOT_HIT: "Blue Shot Hit";
}>, z.ZodLiteral<"Yellow Flag">, z.ZodLiteral<"Red Flag">]>>>;
damageAnimationTimeSeconds: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodLiteral<"Infinite">, z.ZodNumber]>>>;
laps: z.ZodOptional<z.ZodObject<{
current: z.ZodNullable<z.ZodNumber>;
total: z.ZodNullable<z.ZodNumber>;
}, z.core.$strip>>;
}, z.core.$strip>;
}, z.core.$strip>, z.ZodObject<{
nextView: z.ZodLiteral<"Battle">;
config: z.ZodObject<{
position: z.ZodOptional<z.ZodObject<{
current: z.ZodNullable<z.ZodNumber>;
total: z.ZodNullable<z.ZodNumber>;
}, z.core.$strip>>;
coins: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
gameTimeLeft: z.ZodOptional<z.ZodObject<{
minutes: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
seconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
}, z.core.$strip>>;
powerUp: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodEnum<{
readonly BATTLE_GOD: "Battle God";
readonly BATTLE_STAR: "Battle Star";
readonly BATTLE_SHOT: "Battle Shot";
readonly BATTLE_NITRO: "Battle Nitro";
readonly BATTLE_PULSE: "Battle Pulse";
readonly BATTLE_TRAP: "Battle Trap";
readonly BATTLE_SHIELD: "Battle Shield";
readonly BATTLE_TURBO: "Battle Turbo";
readonly BATTLE_BLUE_SHOT: "Battle Blue Shot";
}>, z.ZodLiteral<"Clear PowerUp">]>>>;
powerUpAnimationTimeSeconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
damageEffect: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodEnum<{
readonly GENERIC: "Generic";
readonly TRAP_HIT: "Trap Hit";
readonly PULSE_HIT: "Pulse Hit";
readonly STAR_HIT_LEFT: "Star Hit Left";
readonly STAR_HIT_RIGHT: "Star Hit Right";
readonly SHOT_HIT: "Shot Hit";
readonly SHORTCUT: "Shortcut";
readonly BLUE_SHOT_HIT: "Blue Shot Hit";
}>, z.ZodLiteral<"Yellow Flag">, z.ZodLiteral<"Red Flag">]>>>;
damageAnimationTimeSeconds: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodLiteral<"Infinite">, z.ZodNumber]>>>;
lives: z.ZodOptional<z.ZodObject<{
current: z.ZodNullable<z.ZodNumber>;
total: z.ZodNullable<z.ZodNumber>;
}, z.core.$strip>>;
}, z.core.$strip>;
}, z.core.$strip>]>;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"screen">;
action: z.ZodLiteral<"updateGameView">;
params: z.ZodUnion<readonly [z.ZodObject<{
view: z.ZodLiteral<"Race">;
config: z.ZodObject<{
position: z.ZodOptional<z.ZodObject<{
current: z.ZodNullable<z.ZodNumber>;
total: z.ZodNullable<z.ZodNumber>;
}, z.core.$strip>>;
coins: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
gameTimeLeft: z.ZodOptional<z.ZodObject<{
minutes: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
seconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
}, z.core.$strip>>;
powerUp: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodEnum<{
readonly BATTLE_GOD: "Battle God";
readonly BATTLE_STAR: "Battle Star";
readonly BATTLE_SHOT: "Battle Shot";
readonly BATTLE_NITRO: "Battle Nitro";
readonly BATTLE_PULSE: "Battle Pulse";
readonly BATTLE_TRAP: "Battle Trap";
readonly BATTLE_SHIELD: "Battle Shield";
readonly BATTLE_TURBO: "Battle Turbo";
readonly BATTLE_BLUE_SHOT: "Battle Blue Shot";
}>, z.ZodLiteral<"Clear PowerUp">]>>>;
powerUpAnimationTimeSeconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
damageEffect: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodEnum<{
readonly GENERIC: "Generic";
readonly TRAP_HIT: "Trap Hit";
readonly PULSE_HIT: "Pulse Hit";
readonly STAR_HIT_LEFT: "Star Hit Left";
readonly STAR_HIT_RIGHT: "Star Hit Right";
readonly SHOT_HIT: "Shot Hit";
readonly SHORTCUT: "Shortcut";
readonly BLUE_SHOT_HIT: "Blue Shot Hit";
}>, z.ZodLiteral<"Yellow Flag">, z.ZodLiteral<"Red Flag">]>>>;
damageAnimationTimeSeconds: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodLiteral<"Infinite">, z.ZodNumber]>>>;
laps: z.ZodOptional<z.ZodObject<{
current: z.ZodNullable<z.ZodNumber>;
total: z.ZodNullable<z.ZodNumber>;
}, z.core.$strip>>;
}, z.core.$strip>;
}, z.core.$strip>, z.ZodObject<{
view: z.ZodLiteral<"Battle">;
config: z.ZodObject<{
position: z.ZodOptional<z.ZodObject<{
current: z.ZodNullable<z.ZodNumber>;
total: z.ZodNullable<z.ZodNumber>;
}, z.core.$strip>>;
coins: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
gameTimeLeft: z.ZodOptional<z.ZodObject<{
minutes: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
seconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
}, z.core.$strip>>;
powerUp: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodEnum<{
readonly BATTLE_GOD: "Battle God";
readonly BATTLE_STAR: "Battle Star";
readonly BATTLE_SHOT: "Battle Shot";
readonly BATTLE_NITRO: "Battle Nitro";
readonly BATTLE_PULSE: "Battle Pulse";
readonly BATTLE_TRAP: "Battle Trap";
readonly BATTLE_SHIELD: "Battle Shield";
readonly BATTLE_TURBO: "Battle Turbo";
readonly BATTLE_BLUE_SHOT: "Battle Blue Shot";
}>, z.ZodLiteral<"Clear PowerUp">]>>>;
powerUpAnimationTimeSeconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
damageEffect: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodEnum<{
readonly GENERIC: "Generic";
readonly TRAP_HIT: "Trap Hit";
readonly PULSE_HIT: "Pulse Hit";
readonly STAR_HIT_LEFT: "Star Hit Left";
readonly STAR_HIT_RIGHT: "Star Hit Right";
readonly SHOT_HIT: "Shot Hit";
readonly SHORTCUT: "Shortcut";
readonly BLUE_SHOT_HIT: "Blue Shot Hit";
}>, z.ZodLiteral<"Yellow Flag">, z.ZodLiteral<"Red Flag">]>>>;
damageAnimationTimeSeconds: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodLiteral<"Infinite">, z.ZodNumber]>>>;
lives: z.ZodOptional<z.ZodObject<{
current: z.ZodNullable<z.ZodNumber>;
total: z.ZodNullable<z.ZodNumber>;
}, z.core.$strip>>;
}, z.core.$strip>;
}, z.core.$strip>]>;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"screen">;
action: z.ZodLiteral<"showScreenVictoryView">;
params: z.ZodObject<{
kartNumber: z.ZodOptional<z.ZodNumber>;
kartPosition: z.ZodObject<{
current: z.ZodNullable<z.ZodNumber>;
total: z.ZodNullable<z.ZodNumber>;
}, z.core.$strip>;
coins: z.ZodNumber;
finalState: z.ZodOptional<z.ZodEnum<{
readonly VICTORY: "Victory";
readonly DEFEAT: "Defeat";
}>>;
}, z.core.$strip>;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"screen">;
action: z.ZodLiteral<"showScreenDefeatView">;
params: z.ZodObject<{
kartNumber: z.ZodOptional<z.ZodNumber>;
kartPosition: z.ZodObject<{
current: z.ZodNullable<z.ZodNumber>;
total: z.ZodNullable<z.ZodNumber>;
}, z.core.$strip>;
coins: z.ZodNumber;
finalState: z.ZodOptional<z.ZodEnum<{
readonly VICTORY: "Victory";
readonly DEFEAT: "Defeat";
}>>;
}, z.core.$strip>;
}, z.core.$strip>]>;
export declare const steeringWheelModuleCommandSchema: z.ZodUnion<readonly [z.ZodObject<{
module: z.ZodLiteral<"steeringWheel">;
action: z.ZodLiteral<"turnLedOn">;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"steeringWheel">;
action: z.ZodLiteral<"turnLedOff">;
}, z.core.$strip>]>;
export declare const allCommandsConfigSchema: z.ZodUnion<readonly [z.ZodUnion<readonly [z.ZodObject<{
module: z.ZodLiteral<"ballSensorDiskThrower">;
action: z.ZodLiteral<"activateSensor">;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"ballSensorDiskThrower">;
action: z.ZodLiteral<"deactivateSensor">;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"ballSensorDiskThrower">;
action: z.ZodLiteral<"configureModule">;
params: z.ZodObject<{
waitTimeAfterHit: z.ZodNumber;
}, z.core.$strip>;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"ballSensorDiskThrower">;
action: z.ZodLiteral<"throwDisk">;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"ballSensorDiskThrower">;
action: z.ZodLiteral<"activateDiskThrower">;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"ballSensorDiskThrower">;
action: z.ZodLiteral<"deactivateDiskThrower">;
}, z.core.$strip>]>, z.ZodUnion<readonly [z.ZodObject<{
module: z.ZodLiteral<"diskSensorBallShooter">;
action: z.ZodLiteral<"configure">;
params: z.ZodObject<{
prepareVoltagePercentage: z.ZodOptional<z.ZodNumber>;
attackVoltagePercentage: z.ZodOptional<z.ZodNumber>;
waitTimeAfterHit: z.ZodOptional<z.ZodNumber>;
}, z.core.$strip>;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"diskSensorBallShooter">;
action: z.ZodLiteral<"prepareShooter">;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"diskSensorBallShooter">;
action: z.ZodLiteral<"shootBall">;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"diskSensorBallShooter">;
action: z.ZodLiteral<"activateSensor">;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"diskSensorBallShooter">;
action: z.ZodLiteral<"deactivateSensor">;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"diskSensorBallShooter">;
action: z.ZodLiteral<"calibrateSensor">;
}, z.core.$strip>]>, z.ZodUnion<readonly [z.ZodObject<{
module: z.ZodLiteral<"flag">;
action: z.ZodLiteral<"activate">;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"flag">;
action: z.ZodLiteral<"deactivate">;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"flag">;
action: z.ZodLiteral<"configure">;
params: z.ZodObject<{
kartId: z.ZodNumber;
kartNumber: z.ZodNumber;
kartColor: z.ZodEnum<{
readonly Black: "Black";
readonly Red: "Red";
readonly Blue: "Blue";
readonly Green: "Green";
readonly Yellow: "Yellow";
readonly Violet: "Violet";
readonly Cyan: "Cyan";
readonly Magenta: "Magenta";
readonly Orange: "Orange";
readonly White: "White";
readonly GreenYellow: "GreenYellow";
readonly SaddleBrown: "SaddleBrown";
}>;
screenBrightness: z.ZodNumber;
animationTime: z.ZodNumber;
}, z.core.$strip>;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"flag">;
action: z.ZodLiteral<"showMediaIndefinitely">;
params: z.ZodObject<{
screens: z.ZodObject<{
left: z.ZodBoolean;
right: z.ZodBoolean;
front: z.ZodBoolean;
back: z.ZodBoolean;
}, z.core.$strip>;
mediaSourceName: z.ZodEnum<{
readonly HEART_00: "heart_00";
readonly HEART_01: "heart_01";
readonly HEART_02: "heart_02";
readonly HEART_03: "heart_03";
readonly HEART_04: "heart_04";
readonly HEART_05: "heart_05";
readonly HEART_06: "heart_06";
readonly HEART_07: "heart_07";
readonly HEART_08: "heart_08";
readonly HEART_09: "heart_09";
readonly HEART_10: "heart_10";
readonly HEART_11: "heart_11";
readonly HEART_12: "heart_12";
readonly SMILE: "smile";
readonly POOP: "poop";
readonly HEART: "heart";
readonly LAUGH_WITH_TONGUE_FACE: "laugh_with_tongue_face";
readonly LAUGH_WITH_TONGUE_AND_GLASSES_FACE: "laugh_with_tongue_and_glasses_face";
readonly WINK_TO_SMILE_FACE: "wink_to_smile_face";
readonly LAUGH_WITH_TONGUE_AND_HELMET: "laugh_with_tongue_and_helmet";
readonly BLUE_SMILE_FACE: "blue_smile_face";
readonly BLUE_SMILE_FACE_TO_PINK: "blue_smile_face_to_pink";
readonly PINK_FACE_WITH_GLASSES_TO_BLUE: "pink_face_with_glasses_to_blue";
readonly BLUE_CRYING_FACE: "blue_crying_face";
readonly BLUSH_SMILE_FACE_TO_SMILE: "blush_smile_face_to_smile";
readonly CRYING_FACE: "crying_face";
readonly ANGRY_FACE: "angry_face";
readonly IN_LOVE_FACE: "in_love_face";
readonly FACE_WITH_GLASSES: "face_with_glasses";
readonly DEVIL: "devil";
readonly GHOST: "ghost";
readonly SKULL: "skull";
readonly LIKE: "like";
readonly RANDOM_EFFECT: "random_effect";
readonly HELMET_BLACK_BACKGROUND: "helmet_black_background";
readonly ELECTROCUTED: "electrocuted";
readonly THUNDER_EXPLOSION: "thunder_explosion";
readonly SHIELD_BLUE_TO_PINK: "shield_blue_to_pink";
readonly FALLING_OIL_DROP: "falling_oil_drop";
readonly OIL_DROP_COLORS: "oil_drop_colors";
readonly TURBO: "turbo";
readonly FIREBALL: "fireball";
readonly HIT_EFFECT: "hit_effect";
readonly SLOW_SNAIL: "slow_snail";
readonly NITRO_BOTTLE: "nitro_bottle";
readonly ROCKET_LAUNCHING: "rocket_launching";
readonly SPEED_METER_INCREASING: "speed_meter_increasing";
readonly THREE_TWO_ONE_RACE_START: "three_two_one_race_start";
readonly VICTORY: "victory";
readonly DANGER_YELLOW_AND_RED: "danger_yellow_and_red";
readonly DANGER_RED_AND_WHITE_RED: "danger_red_and_white_red";
readonly REPAIR_TOOLS: "repair_tools";
readonly BR_CHANGE_COLOR: "br_change_color";
readonly STATIC_HELMET: "static_helmet";
readonly STATIC_LIGHTNING: "static_lightning";
readonly STATIC_SHIELD: "static_shield";
readonly STATIC_OIL_DROP: "static_oil_drop";
readonly STATIC_EXHAUST: "static_exhaust";
readonly STATIC_FIREBALL: "static_fireball";
readonly STATIC_BEATING_HEART: "static_beating_heart";
readonly STATIC_SPEED_PAD: "static_speed_pad";
}>;
}, z.core.$strip>;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"flag">;
action: z.ZodLiteral<"showMediaTemporarily">;
params: z.ZodObject<{
screens: z.ZodObject<{
left: z.ZodBoolean;
right: z.ZodBoolean;
front: z.ZodBoolean;
back: z.ZodBoolean;
}, z.core.$strip>;
mediaSourceName: z.ZodEnum<{
readonly HEART_00: "heart_00";
readonly HEART_01: "heart_01";
readonly HEART_02: "heart_02";
readonly HEART_03: "heart_03";
readonly HEART_04: "heart_04";
readonly HEART_05: "heart_05";
readonly HEART_06: "heart_06";
readonly HEART_07: "heart_07";
readonly HEART_08: "heart_08";
readonly HEART_09: "heart_09";
readonly HEART_10: "heart_10";
readonly HEART_11: "heart_11";
readonly HEART_12: "heart_12";
readonly SMILE: "smile";
readonly POOP: "poop";
readonly HEART: "heart";
readonly LAUGH_WITH_TONGUE_FACE: "laugh_with_tongue_face";
readonly LAUGH_WITH_TONGUE_AND_GLASSES_FACE: "laugh_with_tongue_and_glasses_face";
readonly WINK_TO_SMILE_FACE: "wink_to_smile_face";
readonly LAUGH_WITH_TONGUE_AND_HELMET: "laugh_with_tongue_and_helmet";
readonly BLUE_SMILE_FACE: "blue_smile_face";
readonly BLUE_SMILE_FACE_TO_PINK: "blue_smile_face_to_pink";
readonly PINK_FACE_WITH_GLASSES_TO_BLUE: "pink_face_with_glasses_to_blue";
readonly BLUE_CRYING_FACE: "blue_crying_face";
readonly BLUSH_SMILE_FACE_TO_SMILE: "blush_smile_face_to_smile";
readonly CRYING_FACE: "crying_face";
readonly ANGRY_FACE: "angry_face";
readonly IN_LOVE_FACE: "in_love_face";
readonly FACE_WITH_GLASSES: "face_with_glasses";
readonly DEVIL: "devil";
readonly GHOST: "ghost";
readonly SKULL: "skull";
readonly LIKE: "like";
readonly RANDOM_EFFECT: "random_effect";
readonly HELMET_BLACK_BACKGROUND: "helmet_black_background";
readonly ELECTROCUTED: "electrocuted";
readonly THUNDER_EXPLOSION: "thunder_explosion";
readonly SHIELD_BLUE_TO_PINK: "shield_blue_to_pink";
readonly FALLING_OIL_DROP: "falling_oil_drop";
readonly OIL_DROP_COLORS: "oil_drop_colors";
readonly TURBO: "turbo";
readonly FIREBALL: "fireball";
readonly HIT_EFFECT: "hit_effect";
readonly SLOW_SNAIL: "slow_snail";
readonly NITRO_BOTTLE: "nitro_bottle";
readonly ROCKET_LAUNCHING: "rocket_launching";
readonly SPEED_METER_INCREASING: "speed_meter_increasing";
readonly THREE_TWO_ONE_RACE_START: "three_two_one_race_start";
readonly VICTORY: "victory";
readonly DANGER_YELLOW_AND_RED: "danger_yellow_and_red";
readonly DANGER_RED_AND_WHITE_RED: "danger_red_and_white_red";
readonly REPAIR_TOOLS: "repair_tools";
readonly BR_CHANGE_COLOR: "br_change_color";
readonly STATIC_HELMET: "static_helmet";
readonly STATIC_LIGHTNING: "static_lightning";
readonly STATIC_SHIELD: "static_shield";
readonly STATIC_OIL_DROP: "static_oil_drop";
readonly STATIC_EXHAUST: "static_exhaust";
readonly STATIC_FIREBALL: "static_fireball";
readonly STATIC_BEATING_HEART: "static_beating_heart";
readonly STATIC_SPEED_PAD: "static_speed_pad";
}>;
}, z.core.$strip>;
}, z.core.$strip>]>, z.ZodUnion<readonly [z.ZodObject<{
module: z.ZodLiteral<"rgb">;
action: z.ZodLiteral<"configure">;
params: z.ZodObject<{
kartColor: z.ZodEnum<{
readonly Black: "Black";
readonly Red: "Red";
readonly Blue: "Blue";
readonly Green: "Green";
readonly Yellow: "Yellow";
readonly Violet: "Violet";
readonly Cyan: "Cyan";
readonly Magenta: "Magenta";
readonly Orange: "Orange";
readonly White: "White";
readonly GreenYellow: "GreenYellow";
readonly SaddleBrown: "SaddleBrown";
}>;
brightness: z.ZodNumber;
effectTime: z.ZodNumber;
}, z.core.$strip>;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"rgb">;
action: z.ZodLiteral<"showEffect">;
params: z.ZodObject<{
effect: z.ZodEnum<{
readonly SHOW_COLOR_KART: "Show Color Kart";
readonly STAR_EFFECT: "Star Effect";
readonly RAY_EFFECT: "Ray Effect";
readonly RAY_HIT_EFFECT: "Ray Hit Effect";
readonly SPEED_BOOST_EFFECT: "Speed Boost Effect";
readonly CHARGED_POWER_EFFECT: "Charged Power Effect";
readonly ROULETTE_EFFECT: "Roulette Effect";
readonly SHIELD_EFFECT: "Shield Effect";
readonly BROKEN_SHIELD_EFFECT: "Broken Shield Effect";
readonly HIT_RIGHT_EFFECT: "Hit Right Effect";
readonly HIT_LEFT_EFFECT: "Hit Left Effect";
readonly HIT_FRONT_EFFECT: "Hit Front Effect";
readonly HIT_BACK_EFFECT: "Hit Back Effect";
readonly HIT_DISK_EFFECT: "Hit Disk Effect";
readonly BALL_SHOT_EFFECT: "Ball Shot Effect";
readonly DISK_SHOT_EFFECT: "Disk Shot Effect";
readonly EMERGENCY_EFFECT: "Emergency Effect";
readonly WAIT_EFFECT: "Wait Effect";
}>;
}, z.core.$strip>;
}, z.core.$strip>]>, z.ZodUnion<readonly [z.ZodObject<{
module: z.ZodLiteral<"speed">;
action: z.ZodLiteral<"activate">;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"speed">;
action: z.ZodLiteral<"deactivate">;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"speed">;
action: z.ZodLiteral<"change">;
params: z.ZodObject<{
forUnlimitedTime: z.ZodOptional<z.ZodBoolean>;
speed: z.ZodUnion<readonly [z.ZodNumber, z.ZodUnion<readonly [z.ZodNumber, z.ZodString, z.ZodString]>]>;
}, z.core.$strip>;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"speed">;
action: z.ZodLiteral<"configure">;
params: z.ZodObject<{
defaultSpeed: z.ZodNumber;
timeDuration: z.ZodNumber;
}, z.core.$strip>;
}, z.core.$strip>]>, z.ZodUnion<readonly [z.ZodObject<{
module: z.ZodLiteral<"leftStarBackLaser">;
action: z.ZodLiteral<"action">;
params: z.ZodObject<{
starAction: z.ZodOptional<z.ZodEnum<{
readonly ACTIVATE: "Activate";
readonly DEACTIVATE: "Deactivate";
readonly INIT_ATTACK: "Init Attack";
readonly CONFIGURE: "Configure";
readonly NONE: "None";
}>>;
laserAction: z.ZodOptional<z.ZodEnum<{
readonly ACTIVATE: "Activate";
readonly DEACTIVATE: "Deactivate";
readonly INIT_ATTACK: "Init Attack";
readonly CONFIGURE: "Configure";
readonly NONE: "None";
}>>;
}, z.core.$strip>;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"leftStarBackLaser">;
action: z.ZodLiteral<"configure">;
params: z.ZodObject<{
kartId: z.ZodNumber;
starAttackTime: z.ZodNumber;
laserAttackTime: z.ZodNumber;
}, z.core.$strip>;
}, z.core.$strip>]>, z.ZodUnion<readonly [z.ZodObject<{
module: z.ZodLiteral<"rightStarFrontLaser">;
action: z.ZodLiteral<"action">;
params: z.ZodObject<{
starAction: z.ZodOptional<z.ZodEnum<{
readonly ACTIVATE: "Activate";
readonly DEACTIVATE: "Deactivate";
readonly INIT_ATTACK: "Init Attack";
readonly CONFIGURE: "Configure";
readonly NONE: "None";
}>>;
laserAction: z.ZodOptional<z.ZodEnum<{
readonly ACTIVATE: "Activate";
readonly DEACTIVATE: "Deactivate";
readonly INIT_ATTACK: "Init Attack";
readonly CONFIGURE: "Configure";
readonly NONE: "None";
}>>;
}, z.core.$strip>;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"rightStarFrontLaser">;
action: z.ZodLiteral<"configure">;
params: z.ZodObject<{
kartId: z.ZodNumber;
starAttackTime: z.ZodNumber;
laserAttackTime: z.ZodNumber;
}, z.core.$strip>;
}, z.core.$strip>]>, z.ZodUnion<readonly [z.ZodObject<{
module: z.ZodLiteral<"screen">;
action: z.ZodLiteral<"showHomeView">;
}, z.core.$strip>, z.ZodObject<{
module: z.ZodLiteral<"screen">;
action: z.ZodLiteral<"showCountdownView">;
params: z.ZodUnion<readonly [z.ZodObject<{
nextView: z.ZodLiteral<"Race">;
config: z.ZodObject<{
position: z.ZodOptional<z.ZodObject<{
current: z.ZodNullable<z.ZodNumber>;
total: z.ZodNullable<z.ZodNumber>;
}, z.core.$strip>>;
coins: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
gameTimeLeft: z.ZodOptional<z.ZodObject<{
minutes: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
seconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
}, z.core.$strip>>;
powerUp: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodEnum<{
readonly BATTLE_GOD: "Battle God";
readonly BATTLE_STAR: "Battle Star";
readonly BATTLE_SHOT: "Battle Shot";
readonly BATTLE_NITRO: "Battle Nitro";
readonly BATTLE_PULSE: "Battle Pulse";
readonly BATTLE_TRAP: "Battle Trap";
readonly BATTLE_SHIELD: "Battle Shield";
readonly BATTLE_TURBO: "Battle Turbo";
readonly BATTLE_BLUE_SHOT: "Battle Blue Shot";
}>, z.ZodLiteral<"Clear PowerUp">]>>>;
powerUpAnimationTimeSeconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
damageEffect: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodEnum<{
readonly GENERIC: "Generic";
readonly TRAP_HIT: "Trap Hit";
readonly PULSE_HIT: "Pulse Hit";
readonly STAR_HIT_LEFT: "Star Hit Left";
readonly STAR_HIT_RIGHT: "Star Hit Right";
readonly SHOT_HIT: "Shot Hit";
readonly SHORTCUT: "Shortcut";
readonly BLUE_SHOT_HIT: "Blue Shot Hit";
}>, z.ZodLiteral<"Yellow Flag">, z.ZodLiteral<"Red Flag">]>>>;
damageAnimationTimeSeconds: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodLiteral<"Infinite">, z.ZodNumber]>>>;
laps: z.ZodOptional<z.ZodObject<{
current: z.ZodNullable<z.ZodNumber>;
total: z.ZodNullable<z.ZodNumber>;
}, z.core.$strip>>;
}, z.core.$strip>;
}, z.core.$strip>, z.ZodObject<{
nextView: z.ZodLiteral<"Battle">;
config: z.ZodObject<{
position: z.ZodOptional<z.ZodObject<{
current: z.ZodNullable<z.ZodNumber>;
total: z.ZodNullable<z.ZodNumber>;
}, z.core.$strip>>;
coins: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
gameTimeLeft: z.ZodOptional<z.ZodObject<{
minutes: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
seconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
}, z.core.$strip>>;
powerUp: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodEnum<{
readonly BATTLE_GOD: "Battle God";
readonly BATTLE_STAR: "Battle Star";
readonly BATTLE_SHOT: "Battle Shot";
readonly BATTLE_NITRO: "Battle Nitro";
readonly BATTLE_PULSE: "Battle Pulse";
readonly BATTLE_TRAP: "Battle Trap";
readonly BATTLE_SHIELD: "Battle Shield";
readonly BATTLE_TURBO: "Battle Turbo";
readonly BATTLE_BLUE_SHOT: "Battle Blue Shot";
}>, z.ZodLiteral<"Clear PowerUp">]>>>;
powerUpAnimationTimeSeconds: z.ZodOptional<z.ZodNullable<z.ZodNumber>>;
damageEffect: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodEnum<{
readonly GENERIC: "Generic";
readonly TRAP_HIT: "Trap Hit";
readonly PULSE_HIT: "Pulse Hit";
readonly STAR_HIT_LEFT: "Star Hit Left";
readonly STAR_HIT_RIGHT: "Star Hit Right";
readonly SHOT_HIT: "Shot Hit";
readonly SHORTCUT: "Shortcut";
readonly BLUE_SHOT_HIT: "Blue Shot Hit";
}>, z.ZodLiteral<"Yellow Flag">, z.ZodLiteral<"Red Flag">]>>>;
damageAnimationTimeSeconds: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodLiteral<"Infinite">, z.ZodNumber]>>>;
lives: z.ZodOptional<z.ZodObject<{
current: z.ZodNullable<z.ZodNumber>;
total: z.ZodNullable<z.ZodNumber>;
}, z.core.$strip>>;
}, z.core.$strip>;
}, z.core.$strip>]>