@battle-racing/br-common-lib
Version:
Common library for all Battle Racing Repositorios
55 lines (54 loc) • 1.52 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.allDamages = void 0;
const domains_1 = require("../domains");
exports.allDamages = [
{
name: 'Pulse Hit',
target: 'All',
sound: 'battle_pulse_damage.mp3',
rgbEffect: 'Ray Hit Effect',
amount: 1,
flagMediaName: domains_1.FLAG_MEDIA_NAME.ELECTROCUTED,
},
{
name: 'Trap Hit',
target: 'Any',
sound: 'battle_trap_damage.mp3',
rgbEffect: 'Ray Hit Effect',
amount: 1,
flagMediaName: domains_1.FLAG_MEDIA_NAME.OIL_DROP_COLORS,
},
{
name: 'Star Hit Left',
target: 'Any',
sound: 'battle_star_damage.mp3',
rgbEffect: 'Ray Hit Effect',
amount: 1,
flagMediaName: domains_1.FLAG_MEDIA_NAME.HIT_EFFECT,
},
{
name: 'Star Hit Right',
target: 'Any',
sound: 'battle_star_damage.mp3',
rgbEffect: 'Ray Hit Effect',
amount: 1,
flagMediaName: domains_1.FLAG_MEDIA_NAME.HIT_EFFECT,
},
{
name: 'Shot Hit',
target: 'Any',
sound: 'battle_shot_damage.mp3',
rgbEffect: 'Ray Hit Effect',
amount: 1,
flagMediaName: domains_1.FLAG_MEDIA_NAME.HIT_EFFECT,
},
{
name: 'Blue Shot Hit',
target: 'First',
sound: 'battle_shot_damage.mp3',
rgbEffect: 'Ray Hit Effect',
amount: 1,
flagMediaName: domains_1.FLAG_MEDIA_NAME.HIT_EFFECT,
},
];