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@base-ui/react

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Base UI is a library of headless ('unstyled') React components and low-level hooks. You gain complete control over your app's CSS and accessibility features.

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import { getComputedStyle, getParentNode, isHTMLElement, isLastTraversableNode } from '@floating-ui/utils/dom'; export function isScrollable(element, axis, // When true, a container that overflows only once extra space is added (e.g. drawer // keyboard scroll slack) still counts, as long as it has layout size on the axis. allowOverflowIntent = false) { const style = getComputedStyle(element); if (axis === 'vertical') { const overflowY = style.overflowY; if (overflowY !== 'auto' && overflowY !== 'scroll') { return false; } return allowOverflowIntent ? element.clientHeight > 0 : element.scrollHeight > element.clientHeight; } const overflowX = style.overflowX; if (overflowX !== 'auto' && overflowX !== 'scroll') { return false; } return allowOverflowIntent ? element.clientWidth > 0 : element.scrollWidth > element.clientWidth; } export function hasScrollableAncestor(target, root, axes) { // `getParentNode` crosses shadow boundaries (and slots), so a target inside a shadow root // still walks up to scrollable ancestors in the light DOM. let node = target; while (isHTMLElement(node) && node !== root && !isLastTraversableNode(node)) { for (const axis of axes) { if (isScrollable(node, axis)) { return true; } } node = getParentNode(node); } return false; } export function findScrollableTouchTarget(target, root, axis = 'vertical', allowOverflowIntent = false) { // `getParentNode` crosses shadow boundaries (and slots), so a target inside a shadow root // still reaches a scrollable ancestor in the light DOM. let node = isHTMLElement(target) ? target : null; while (isHTMLElement(node) && node !== root && !isLastTraversableNode(node)) { if (isScrollable(node, axis, allowOverflowIntent)) { return node; } node = getParentNode(node); } return isScrollable(root, axis, allowOverflowIntent) ? root : null; }