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@base-ui-components/react

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Base UI is a library of headless ('unstyled') React components and low-level hooks. You gain complete control over your app's CSS and accessibility features.

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import * as React from 'react'; import type { BaseUIChangeEventDetails } from "../../utils/createBaseUIEventDetails.js"; import { REASONS } from "../../utils/reasons.js"; import { DialogHandle } from "../store/DialogHandle.js"; import { type PayloadChildRenderFunction } from "../../utils/popups/index.js"; /** * Groups all parts of the dialog. * Doesn’t render its own HTML element. * * Documentation: [Base UI Dialog](https://base-ui.com/react/components/dialog) */ export declare function DialogRoot<Payload>(props: DialogRoot.Props<Payload>): import("react/jsx-runtime").JSX.Element; export interface DialogRootProps<Payload = unknown> { /** * Whether the dialog is currently open. */ open?: boolean; /** * Whether the dialog is initially open. * * To render a controlled dialog, use the `open` prop instead. * @default false */ defaultOpen?: boolean; /** * Determines if the dialog enters a modal state when open. * - `true`: user interaction is limited to just the dialog: focus is trapped, document page scroll is locked, and pointer interactions on outside elements are disabled. * - `false`: user interaction with the rest of the document is allowed. * - `'trap-focus'`: focus is trapped inside the dialog, but document page scroll is not locked and pointer interactions outside of it remain enabled. * @default true */ modal?: boolean | 'trap-focus'; /** * Event handler called when the dialog is opened or closed. */ onOpenChange?: (open: boolean, eventDetails: DialogRoot.ChangeEventDetails) => void; /** * Event handler called after any animations complete when the dialog is opened or closed. */ onOpenChangeComplete?: (open: boolean) => void; /** * Determines whether the dialog should close on outside clicks. * @default false */ disablePointerDismissal?: boolean; /** * A ref to imperative actions. * - `unmount`: When specified, the dialog will not be unmounted when closed. * Instead, the `unmount` function must be called to unmount the dialog manually. * Useful when the dialog's animation is controlled by an external library. */ actionsRef?: React.RefObject<DialogRoot.Actions>; /** * A handle to associate the popover with a trigger. * If specified, allows external triggers to control the popover's open state. * Can be created with the Dialog.createHandle() method. */ handle?: DialogHandle<Payload>; /** * The content of the dialog. * This can be a regular React node or a render function that receives the `payload` of the active trigger. */ children?: React.ReactNode | PayloadChildRenderFunction<Payload>; /** * ID of the trigger that the dialog is associated with. * This is useful in conjuntion with the `open` prop to create a controlled dialog. * There's no need to specify this prop when the popover is uncontrolled (i.e. when the `open` prop is not set). */ triggerId?: string | null; /** * ID of the trigger that the dialog is associated with. * This is useful in conjunction with the `defaultOpen` prop to create an initially open dialog. */ defaultTriggerId?: string | null; } export interface DialogRootActions { unmount: () => void; close: () => void; } export type DialogRootChangeEventReason = typeof REASONS.triggerPress | typeof REASONS.outsidePress | typeof REASONS.escapeKey | typeof REASONS.closePress | typeof REASONS.focusOut | typeof REASONS.imperativeAction | typeof REASONS.none; export type DialogRootChangeEventDetails = BaseUIChangeEventDetails<DialogRoot.ChangeEventReason> & { preventUnmountOnClose(): void; }; export declare namespace DialogRoot { type Props<Payload = unknown> = DialogRootProps<Payload>; type Actions = DialogRootActions; type ChangeEventReason = DialogRootChangeEventReason; type ChangeEventDetails = DialogRootChangeEventDetails; }