@babylonjs/viewer
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The Babylon Viewer aims to simplify a specific but common Babylon.js use case: loading, viewing, and interacting with a 3D model.
3 lines (2 loc) • 430 B
JavaScript
import{T as e}from"./index-B8IgtevW.esm.min.js";const s=/var\s+([A-Za-z_]\w*)\s*=\s*normalize\(\w+\.positionUVW\)\s*;/,n=n=>{const o=n.match(s)?.[1];o||e(213);const r=`let _erc=cos(scene.envRotationY);let _ers=sin(scene.envRotationY);${o}=vec3f(${o}.x*_erc+${o}.z*_ers,${o}.y,-${o}.x*_ers+${o}.z*_erc);`;return n.replace(s,`$&${r}`)};export{n as _apply};
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