@babylonjs/viewer
Version:
The Babylon Viewer aims to simplify a specific but common Babylon.js use case: loading, viewing, and interacting with a 3D model.
20 lines (17 loc) • 574 B
JavaScript
import { S as ShaderStore } from './index-MZPybX0H.esm.js';
// Do not edit.
const name = "sceneVertexDeclaration";
const shader = `uniform mat4 viewProjection;
uniform mat4 viewProjectionR;
uniform mat4 view;uniform mat4 projection;uniform vec4 vEyePosition;
`;
// Sideeffect
if (!ShaderStore.IncludesShadersStore[name]) {
ShaderStore.IncludesShadersStore[name] = shader;
}
/** @internal */
const sceneVertexDeclaration = { name, shader };
export { sceneVertexDeclaration as s };
//# sourceMappingURL=sceneVertexDeclaration-BlWAYqj4.esm.js.map