@babylonjs/viewer
Version:
The Babylon Viewer aims to simplify a specific but common Babylon.js use case: loading, viewing, and interacting with a 3D model.
33 lines (30 loc) • 993 B
JavaScript
import { S as ShaderStore } from './index-MZPybX0H.esm.js';
// Do not edit.
const name = "samplerFragmentDeclaration";
const shader = `
varying v_VARYINGNAME_UV: vec2f;
var _SAMPLERNAME_SamplerSampler: sampler;var _SAMPLERNAME_Sampler: texture_2d<f32>;
`;
// Sideeffect
if (!ShaderStore.IncludesShadersStoreWGSL[name]) {
ShaderStore.IncludesShadersStoreWGSL[name] = shader;
}
/** @internal */
const samplerFragmentDeclarationWGSL = { name, shader };
export { samplerFragmentDeclarationWGSL as s };
//# sourceMappingURL=samplerFragmentDeclaration-3tdaMBSe.esm.js.map