@babylonjs/viewer
Version:
The Babylon Viewer aims to simplify a specific but common Babylon.js use case: loading, viewing, and interacting with a 3D model.
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JavaScript
import{S as r}from"./index-BPURObVq.esm.min.js";const o="oitFinalSimpleBlendPixelShader";r.ShadersStoreWGSL[o]||(r.ShadersStoreWGSL[o]="var uFrontColor: texture_2d<f32>;@fragment\nfn main(input: FragmentInputs)->FragmentOutputs {var fragCoord: vec2i=vec2i(fragmentInputs.position.xy);var frontColor: vec4f=textureLoad(uFrontColor,fragCoord,0);fragmentOutputs.color=frontColor;}\n");
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