@babylonjs/viewer
Version:
The Babylon Viewer aims to simplify a specific but common Babylon.js use case: loading, viewing, and interacting with a 3D model.
18 lines (15 loc) • 519 B
JavaScript
import { S as ShaderStore } from './index-MZPybX0H.esm.js';
// Do not edit.
const name = "meshUboDeclaration";
const shader = `struct Mesh {world : mat4x4<f32>,
visibility : f32,};var<uniform> mesh : Mesh;
`;
// Sideeffect
if (!ShaderStore.IncludesShadersStoreWGSL[name]) {
ShaderStore.IncludesShadersStoreWGSL[name] = shader;
}
/** @internal */
const meshUboDeclarationWGSL = { name, shader };
export { meshUboDeclarationWGSL as m };
//# sourceMappingURL=meshUboDeclaration-CCr-qXSL.esm.js.map