@babylonjs/viewer
Version:
The Babylon Viewer aims to simplify a specific but common Babylon.js use case: loading, viewing, and interacting with a 3D model.
3 lines (2 loc) • 423 B
JavaScript
import{S as n}from"./index-BPURObVq.esm.min.js";const e="meshUboDeclaration",o="#ifdef WEBGL2\nuniform mat4 world;uniform float visibility;\n#else\nlayout(std140,column_major) uniform;uniform Mesh\n{mat4 world;float visibility;};\n#endif\n#define WORLD_UBO\n";n.IncludesShadersStore[e]||(n.IncludesShadersStore[e]=o);const i={name:e,shader:o};export{i as m};
//# sourceMappingURL=meshUboDeclaration-7dyMOx3r.esm.min.js.map