@babylonjs/viewer
Version:
The Babylon Viewer aims to simplify a specific but common Babylon.js use case: loading, viewing, and interacting with a 3D model.
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JavaScript
import{S as e}from"./index-BPURObVq.esm.min.js";const t="logDepthFragment",n="#ifdef LOGARITHMICDEPTH\nfragmentOutputs.fragDepth=log2(fragmentInputs.vFragmentDepth)*uniforms.logarithmicDepthConstant*0.5;\n#endif\n";e.IncludesShadersStoreWGSL[t]||(e.IncludesShadersStoreWGSL[t]=n);const r={name:t,shader:n};export{r as l};
//# sourceMappingURL=logDepthFragment-D_zYvmxE.esm.min.js.map