@babylonjs/viewer
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The Babylon Viewer aims to simplify a specific but common Babylon.js use case: loading, viewing, and interacting with a 3D model.
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JavaScript
import{S as e}from"./index-BPURObVq.esm.min.js";const n="logDepthFragment",t="#ifdef LOGARITHMICDEPTH\ngl_FragDepthEXT=log2(vFragmentDepth)*logarithmicDepthConstant*0.5;\n#endif\n";e.IncludesShadersStore[n]||(e.IncludesShadersStore[n]=t);const r={name:n,shader:t};export{r as l};
//# sourceMappingURL=logDepthFragment-DBfZUT9s.esm.min.js.map